Enum DFBlock.RdbActionFlags
Action flags enumeration. These are Still being researched, and will be updated/changed in future.
Namespace: DaggerfallConnect
Assembly: Assembly-CSharp.dll
Syntax
[Flags]
public enum RdbActionFlags
Fields
Name | Description |
---|---|
Activate | 30 Activate |
CastSpell | 9 Cast spell / spell effect. |
CloseDoor | 20 Close door, lock if it has a starting lock value |
Dialogue | 29 Dialogue. Seems to ignore trigger flag |
DoorText | 99 Displays text at the top of the screen when clicked in info mode. Can cause castle guards to go hostile if clicked outside of info mode. |
DrainMagicka | 28 drain magicka. 1 magnitude = 1 pt magica |
Hurt21 | 21 Hurt Player, random range |
Hurt22 | 22 Hurt player, damage = level * magnitude |
Hurt23 | 23 Hurt player, damage = level * magnitude |
Hurt24 | 24 Hurt player, damage = level * magnitude |
Hurt25 | 25 Hurt player, damage = level * magnitude |
LockDoor | 16 Locks door on activation, doesn't close. |
NegativeX | 3 Unknown |
NegativeY | 5 Unknown |
NegativeZ | 7 Unknown |
None | None |
OpenDoor | 18 Unlock + open door, like the first 2 doors in Daggerfall Castle - only activates once? |
Poison | 26 Seems to Poison Player |
PositiveX | 2 Unknown. |
PositiveY | 4 Unknown - seems to just be translation? |
PositiveZ | 6 Unknown |
Rotation | 8 Rotation. |
SetGlobalVar | Sets a global variable in quest system - only used on 2 main quest objects. |
ShowText | 11 Appears to display a text on activation |
ShowTextWithInput | 12 Shows text and gets input, the guard in castle daggerfall, the banner in Shedugant |
Teleport | 14 Teleport - needs target object |
Translation | 1 Translation. |
Unknown100 | 100 Unknown, only on 2 objects |
Unknown27 | 27 Unknown |
Unknown32 | 32 Unknown, only on 4 objects |
Unknown50 | 50 Unknown |
UnlockDoor | 17 Unlock door - only activates once? |