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Struct DFBlock.RmbGroundScenery

Describes a single flat scenery item (tree, rock, etc.) for this block.

Namespace: DaggerfallConnect
Assembly: Assembly-CSharp.dll
Syntax
public struct RmbGroundScenery

Fields

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TextureRecord

Texture record from bitfield. Used to determine which texture record to load from regional archive. A negative value means no scenery in this spot.

Declaration
public int TextureRecord
Field Value
Type Description
Int32
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