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Struct DFLocation.BuildingData

Data relating to a building.

Namespace: DaggerfallConnect
Assembly: Assembly-CSharp.dll
Syntax
public struct BuildingData

Fields

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BuildingType

Type of building.

Declaration
public DFLocation.BuildingTypes BuildingType
Field Value
Type Description
DFLocation.BuildingTypes
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FactionId

FactionId associated with building, or 0 if no faction.

Declaration
public ushort FactionId
Field Value
Type Description
UInt16
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LocationId

Should always be the same as LocationRecordElementHeader.LocationId.

Declaration
public ushort LocationId
Field Value
Type Description
UInt16
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NameSeed

Used to generate building name.

Declaration
public ushort NameSeed
Field Value
Type Description
UInt16
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Quality

Specifies quality of building from 1-20.

Declaration
public byte Quality
Field Value
Type Description
Byte
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Sector

Generally increases with each building. Known use by classic is in identifying whether inside the player's house when trying to rest.

Declaration
public short Sector
Field Value
Type Description
Int16
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In This Article
  • Fields
    • BuildingType
    • FactionId
    • LocationId
    • NameSeed
    • Quality
    • Sector
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