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Struct DFMesh.DFPlane

Stores plane data. The point array is stored in a left-handed counter-clockwise fashion. Adjust winding and invert based on your destination engine. Planes are grouped under a submesh based on their texture. Each plane is a triangle fan.

Namespace: DaggerfallConnect
Assembly: Assembly-CSharp.dll
Syntax
[Serializable]
public struct DFPlane

Fields

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Points

Array of vertices.

Declaration
public DFMesh.DFPoint[] Points
Field Value
Type Description
DFMesh.DFPoint[]
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UVGenerationMethod

The UV generation method used for this plane. This is for troubleshooting only and can be ignored.

Declaration
public DFMesh.UVGenerationMethods UVGenerationMethod
Field Value
Type Description
DFMesh.UVGenerationMethods
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In This Article
  • Fields
    • Points
    • UVGenerationMethod
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