Struct DFMesh.DFPlane
Stores plane data. The point array is stored in a left-handed counter-clockwise fashion. Adjust winding and invert based on your destination engine. Planes are grouped under a submesh based on their texture. Each plane is a triangle fan.
Namespace: DaggerfallConnect
Assembly: Assembly-CSharp.dll
Syntax
[Serializable]
public struct DFPlane
Fields
| Improve this Doc View SourcePoints
Array of vertices.
Declaration
public DFMesh.DFPoint[] Points
Field Value
Type | Description |
---|---|
DFMesh. |
UVGenerationMethod
The UV generation method used for this plane. This is for troubleshooting only and can be ignored.
Declaration
public DFMesh.UVGenerationMethods UVGenerationMethod
Field Value
Type | Description |
---|---|
DFMesh. |