Struct ItemTemplate
Stores item template data in a more friendly format.
Provides some convenience such as splitting out texture bitfields.
Assembly: Assembly-CSharp.dll
Syntax
[Serializable]
public struct ItemTemplate
Fields
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basePrice
Declaration
Field Value
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baseWeight
Declaration
Field Value
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capacityOrTarget
Declaration
public int capacityOrTarget
Field Value
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drawOrderOrEffect
Declaration
public byte drawOrderOrEffect
Field Value
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enchantmentPoints
Declaration
public int enchantmentPoints
Field Value
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hitPoints
Declaration
Field Value
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index
Declaration
Field Value
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isBluntWeapon
Declaration
public bool isBluntWeapon
Field Value
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isIngredient
Declaration
Field Value
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isLiquid
Declaration
Field Value
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isNotRepairable
Declaration
public bool isNotRepairable
Field Value
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isOneHanded
Declaration
Field Value
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name
Declaration
Field Value
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playerTextureArchive
Declaration
public int playerTextureArchive
Field Value
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playerTextureRecord
Declaration
public int playerTextureRecord
Field Value
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rarity
Declaration
Field Value
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variants
Declaration
Field Value
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worldTextureArchive
Declaration
public int worldTextureArchive
Field Value
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worldTextureRecord
Declaration
public int worldTextureRecord
Field Value