Class FrictionMotor
Inheritance
FrictionMotor
Assembly: Assembly-CSharp.dll
Syntax
[RequireComponent(typeof(PlayerMotor))]
[RequireComponent(typeof(CharacterController))]
public class FrictionMotor : MonoBehaviour
Fields
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slideOnTaggedObjects
Declaration
public bool slideOnTaggedObjects
Field Value
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slideSpeed
Declaration
Field Value
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slideWhenOverSlopeLimit
Declaration
public bool slideWhenOverSlopeLimit
Field Value
Properties
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Declaration
public Vector3 ContactPoint { get; set; }
Property Value
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PlayerControl
Declaration
public bool PlayerControl { get; }
Property Value
Methods
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GroundedMovement(ref Vector3)
Declaration
public void GroundedMovement(ref Vector3 moveDirection)
Parameters
Type |
Name |
Description |
Vector3 |
moveDirection |
|
Extension Methods
MBExtensions.Invoke<T1, T2, T3, T4>(MonoBehaviour, Action<T1, T2, T3, T4>, T1, T2, T3, T4, Single)