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Class ItemRepairData

Repair data for an item, used when left somewhere for repair.

Inheritance
Object
ItemRepairData
Namespace: DaggerfallWorkshop.Game.Items
Assembly: Assembly-CSharp.dll
Syntax
public class ItemRepairData

Properties

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EstimatedRepairTime

Declaration
public int EstimatedRepairTime { get; set; }
Property Value
Type Description
Int32
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RepairTime

Declaration
public int RepairTime { get; set; }
Property Value
Type Description
Int32

Methods

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Collect()

Declaration
public void Collect()
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DaysUntilRepaired()

Declaration
public int DaysUntilRepaired()
Returns
Type Description
Int32
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EstimatedDaysUntilRepaired()

Declaration
public int EstimatedDaysUntilRepaired()
Returns
Type Description
Int32
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GetEstimatedTimeDone()

Declaration
public ulong GetEstimatedTimeDone()
Returns
Type Description
UInt64
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GetSaveData()

Declaration
public ItemRepairData_v1 GetSaveData()
Returns
Type Description
ItemRepairData_v1
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GetTimeDone()

Declaration
public ulong GetTimeDone()
Returns
Type Description
UInt64
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IsBeingRepaired()

Declaration
public bool IsBeingRepaired()
Returns
Type Description
Boolean
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IsBeingRepairedHere()

Declaration
public bool IsBeingRepairedHere()
Returns
Type Description
Boolean
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IsRepairFinished()

Declaration
public bool IsRepairFinished()
Returns
Type Description
Boolean
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LeaveForRepair(Int32)

Declaration
public void LeaveForRepair(int repairTime)
Parameters
Type Name Description
Int32 repairTime
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RestoreRepairData(ItemRepairData_v1)

Declaration
public void RestoreRepairData(ItemRepairData_v1 data)
Parameters
Type Name Description
ItemRepairData_v1 data
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