Show / Hide Table of Contents

Class TabledLootSpawnedEventArgs

The parameters involved in creating a loot pile from a loot table.

Inheritance
Object
EventArgs
TabledLootSpawnedEventArgs
Namespace: DaggerfallWorkshop.Game.Items
Assembly: Assembly-CSharp.dll
Syntax
public class TabledLootSpawnedEventArgs : EventArgs

Properties

| Improve this Doc View Source

Items

The collection containing all the items of the loot pile. New items can be added.

Declaration
public ItemCollection Items { get; set; }
Property Value
Type Description
ItemCollection
| Improve this Doc View Source

Key

The Key used to spawn the loot pile (ex: "K" for Crypt loot).

Declaration
public string Key { get; set; }
Property Value
Type Description
String
| Improve this Doc View Source

LocationIndex

The index of the location. For Dungeons, this corresponds to DFRegion.DungeonTypes. For Interiors, this corresponds to DFRegion.LocationTypes.

Declaration
public int LocationIndex { get; set; }
Property Value
Type Description
Int32
  • Improve this Doc
  • View Source
In This Article
Back to top Generated by DocFX