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Struct EffectEntry

For storing effect in bundle settings.

Namespace: DaggerfallWorkshop.Game.MagicAndEffects
Assembly: Assembly-CSharp.dll
Syntax
[Serializable]
public struct EffectEntry

Constructors

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EffectEntry(String, EffectSettings, Nullable<EnchantmentParam>)

Declaration
public EffectEntry(string key, EffectSettings settings, EnchantmentParam? enchantmentParam = null)
Parameters
Type Name Description
String key
EffectSettings settings
Nullable<EnchantmentParam> enchantmentParam
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EffectEntry(String, Nullable<EnchantmentParam>)

Declaration
public EffectEntry(string key, EnchantmentParam? enchantmentParam = null)
Parameters
Type Name Description
String key
Nullable<EnchantmentParam> enchantmentParam

Fields

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EnchantmentParam

Declaration
public EnchantmentParam? EnchantmentParam
Field Value
Type Description
Nullable<EnchantmentParam>
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Key

Declaration
public string Key
Field Value
Type Description
String
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Settings

Declaration
public EffectSettings Settings
Field Value
Type Description
EffectSettings
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In This Article
  • Constructors
    • EffectEntry(String, EffectSettings, Nullable<EnchantmentParam>)
    • EffectEntry(String, Nullable<EnchantmentParam>)
  • Fields
    • EnchantmentParam
    • Key
    • Settings
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