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Struct DiseaseEffect.SaveData_v1

Namespace: DaggerfallWorkshop.Game.MagicAndEffects.MagicEffects
Assembly: Assembly-CSharp.dll
Syntax
[fsObject("v1", new Type[]{})]
public struct SaveData_v1

Fields

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customDiseaseData

Declaration
public object customDiseaseData
Field Value
Type Description
Object
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daysOfSymptomsLeft

Declaration
public int daysOfSymptomsLeft
Field Value
Type Description
Int32
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forcedRoundsRemaining

Declaration
public int forcedRoundsRemaining
Field Value
Type Description
Int32
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incubationOver

Declaration
public bool incubationOver
Field Value
Type Description
Boolean
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lastDay

Declaration
public uint lastDay
Field Value
Type Description
UInt32
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