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Struct DrainEffect.SaveData_v1

Namespace: DaggerfallWorkshop.Game.MagicAndEffects.MagicEffects
Assembly: Assembly-CSharp.dll
Syntax
[fsObject("v1", new Type[]{})]
public struct SaveData_v1

Fields

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drainStat

Declaration
public DFCareer.Stats drainStat
Field Value
Type Description
DFCareer.Stats
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forcedRoundsRemaining

Declaration
public int forcedRoundsRemaining
Field Value
Type Description
Int32
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magnitude

Declaration
public int magnitude
Field Value
Type Description
Int32
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