Class RegensHealth
Regenerate health under specific conditions.
Inherited Members
Namespace: DaggerfallWorkshop.Game.MagicAndEffects.MagicEffects
Assembly: Assembly-CSharp.dll
Syntax
public class RegensHealth : BaseEntityEffect, IEntityEffect, IMacroContextProvider
Fields
| Improve this Doc View SourceEffectKey
Declaration
public static readonly string EffectKey
Field Value
Type | Description |
---|---|
String |
Properties
| Improve this Doc View SourceGroupName
Declaration
public override string GroupName { get; }
Property Value
Type | Description |
---|---|
String |
Overrides
Methods
| Improve this Doc View SourceGetEnchantmentSettings()
Outputs all variant settings for this enchantment.
Declaration
public override EnchantmentSettings[] GetEnchantmentSettings()
Returns
Type | Description |
---|---|
EnchantmentSettings[] |
Overrides
| Improve this Doc View SourceMagicRound()
Regenerates health in a manner similar to career special. Classic will regenerate 15 health per hour, stacked per item with enchantment.
Declaration
public override void MagicRound()
Overrides
| Improve this Doc View SourceSetProperties()
Declaration
public override void SetProperties()