Struct Shield.SaveData_v1
Namespace: DaggerfallWorkshop.Game.MagicAndEffects.MagicEffects
Assembly: Assembly-CSharp.dll
Syntax
[fsObject("v1", new Type[]{})]
public struct SaveData_v1
Fields
| Improve this Doc View SourceshieldRemaining
Declaration
public int shieldRemaining
Field Value
Type | Description |
---|---|
Int32 |
startingShield
Declaration
public int startingShield
Field Value
Type | Description |
---|---|
Int32 |