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Class PlayerFootsteps

Player footstep sounds. Designed to be attached to Player object.

Inheritance
Object
Object
Component
Behaviour
MonoBehaviour
PlayerFootsteps
Namespace: DaggerfallWorkshop.Game
Assembly: Assembly-CSharp.dll
Syntax
[RequireComponent(typeof(DaggerfallAudioSource))]
public class PlayerFootsteps : MonoBehaviour

Fields

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FallDamageSound

Declaration
public SoundClips FallDamageSound
Field Value
Type Description
SoundClips
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FallHardSound

Declaration
public SoundClips FallHardSound
Field Value
Type Description
SoundClips
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FootstepSoundBuilding1

Declaration
public SoundClips FootstepSoundBuilding1
Field Value
Type Description
SoundClips
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FootstepSoundBuilding2

Declaration
public SoundClips FootstepSoundBuilding2
Field Value
Type Description
SoundClips
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FootstepSoundDungeon1

Declaration
public SoundClips FootstepSoundDungeon1
Field Value
Type Description
SoundClips
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FootstepSoundDungeon2

Declaration
public SoundClips FootstepSoundDungeon2
Field Value
Type Description
SoundClips
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FootstepSoundOutside1

Declaration
public SoundClips FootstepSoundOutside1
Field Value
Type Description
SoundClips
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FootstepSoundOutside2

Declaration
public SoundClips FootstepSoundOutside2
Field Value
Type Description
SoundClips
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FootstepSoundShallow

Declaration
public SoundClips FootstepSoundShallow
Field Value
Type Description
SoundClips
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FootstepSoundSnow1

Declaration
public SoundClips FootstepSoundSnow1
Field Value
Type Description
SoundClips
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FootstepSoundSnow2

Declaration
public SoundClips FootstepSoundSnow2
Field Value
Type Description
SoundClips
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FootstepSoundSubmerged

Declaration
public SoundClips FootstepSoundSubmerged
Field Value
Type Description
SoundClips
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FootstepVolumeScale

Declaration
public float FootstepVolumeScale
Field Value
Type Description
Single
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GroundDistance

Declaration
public float GroundDistance
Field Value
Type Description
Single
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RunStepInterval

Declaration
public float RunStepInterval
Field Value
Type Description
Single
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SplashLargeSound

Declaration
public SoundClips SplashLargeSound
Field Value
Type Description
SoundClips
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WalkStepInterval

Declaration
public float WalkStepInterval
Field Value
Type Description
Single

Methods

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PlayArrowSound()

Declaration
public void PlayArrowSound()
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PlayLargeSplash()

Declaration
public void PlayLargeSplash()
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PlayWeaponHitSound()

Declaration
public void PlayWeaponHitSound()
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PlayWeaponlessHitSound()

Declaration
public void PlayWeaponlessHitSound()
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RemoveHealth(Int32)

Declaration
public void RemoveHealth(int amount)
Parameters
Type Name Description
Int32 amount

Extension Methods

MBExtensions.Invoke(MonoBehaviour, Action, Single)
MBExtensions.Invoke<T>(MonoBehaviour, Action<T>, T, Single)
MBExtensions.Invoke<T1, T2>(MonoBehaviour, Action<T1, T2>, T1, T2, Single)
MBExtensions.Invoke<T1, T2, T3>(MonoBehaviour, Action<T1, T2, T3>, T1, T2, T3, Single)
MBExtensions.Invoke<T1, T2, T3, T4>(MonoBehaviour, Action<T1, T2, T3, T4>, T1, T2, T3, T4, Single)
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