Struct ChangeFoeInfighting.SaveData_v1
Namespace: DaggerfallWorkshop.Game.Questing
Assembly: Assembly-CSharp.dll
Syntax
[fsObject("v1", new Type[]{})]
public struct SaveData_v1
Fields
| Improve this Doc View SourceisAttackableByAI
Declaration
public bool isAttackableByAI
Field Value
Type | Description |
---|---|
Boolean |
npcSymbol
Declaration
public Symbol npcSymbol
Field Value
Type | Description |
---|---|
Symbol |