Class ChangeFoeInfighting
Changes whether or not a quest foe is attackable by other NPCs.
Inheritance
ChangeFoeInfighting
Assembly: Assembly-CSharp.dll
Syntax
public class ChangeFoeInfighting : ActionTemplate, IDisposable, IQuestAction
Constructors
|
Improve this Doc
View Source
ChangeFoeInfighting(Quest)
Declaration
public ChangeFoeInfighting(Quest parentQuest)
Parameters
Type |
Name |
Description |
Quest |
parentQuest |
|
Properties
|
Improve this Doc
View Source
Pattern
Declaration
public override string Pattern { get; }
Property Value
Overrides
Methods
|
Improve this Doc
View Source
CreateNew(String, Quest)
Declaration
public override IQuestAction CreateNew(string source, Quest parentQuest)
Parameters
Returns
Overrides
|
Improve this Doc
View Source
GetSaveData()
Declaration
public override object GetSaveData()
Returns
Overrides
|
Improve this Doc
View Source
RestoreSaveData(Object)
Declaration
public override void RestoreSaveData(object dataIn)
Parameters
Type |
Name |
Description |
Object |
dataIn |
|
Overrides
|
Improve this Doc
View Source
Update(Task)
Declaration
public override void Update(Task caller)
Parameters
Type |
Name |
Description |
Task |
caller |
|
Overrides
Implements