Show / Hide Table of Contents

Struct Quest.LogEntry

Stores active log messages as ID only. This allows text to be linked/unlinked into log without duplication of text. Actual quest UI can decide how to present these messages to user.

Namespace: DaggerfallWorkshop.Game.Questing
Assembly: Assembly-CSharp.dll
Syntax
[Serializable]
public struct LogEntry

Fields

| Improve this Doc View Source

dateTime

Declaration
public DaggerfallDateTime dateTime
Field Value
Type Description
DaggerfallDateTime
| Improve this Doc View Source

messageID

Declaration
public int messageID
Field Value
Type Description
Int32
| Improve this Doc View Source

stepID

Declaration
public int stepID
Field Value
Type Description
Int32
  • Improve this Doc
  • View Source
In This Article
Back to top Generated by DocFX