Struct Quest.LogEntry
Stores active log messages as ID only.
This allows text to be linked/unlinked into log without duplication of text.
Actual quest UI can decide how to present these messages to user.
Assembly: Assembly-CSharp.dll
Syntax
[Serializable]
public struct LogEntry
Fields
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dateTime
Declaration
public DaggerfallDateTime dateTime
Field Value
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messageID
Declaration
Field Value
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stepID
Declaration
Field Value