Struct QuestResource.ResourceSaveData_v1
Assembly: Assembly-CSharp.dll
Syntax
[fsObject("v1", new Type[]{})]
public struct ResourceSaveData_v1
Fields
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hasPlayerClicked
Declaration
public bool hasPlayerClicked
Field Value
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infoMessageID
Declaration
Field Value
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isHidden
Declaration
Field Value
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resourceSpecific
Declaration
public object resourceSpecific
Field Value
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rumorsMessageID
Declaration
public int rumorsMessageID
Field Value
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symbol
Declaration
Field Value
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type
Declaration
Field Value
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usedMessageID
Declaration
Field Value