Show / Hide Table of Contents

Struct QuestResourceBehaviour.QuestResourceSaveData_v1

Namespace: DaggerfallWorkshop.Game.Questing
Assembly: Assembly-CSharp.dll
Syntax
[fsObject("v1", new Type[]{})]
public struct QuestResourceSaveData_v1

Fields

| Improve this Doc View Source

foeItemQueuePosition

Declaration
public int foeItemQueuePosition
Field Value
Type Description
Int32
| Improve this Doc View Source

foeSpellQueuePosition

Declaration
public int foeSpellQueuePosition
Field Value
Type Description
Int32
| Improve this Doc View Source

isAttackableByAI

Declaration
public bool isAttackableByAI
Field Value
Type Description
Boolean
| Improve this Doc View Source

isFoeDead

Declaration
public bool isFoeDead
Field Value
Type Description
Boolean
| Improve this Doc View Source

questUID

Declaration
public ulong questUID
Field Value
Type Description
UInt64
| Improve this Doc View Source

targetSymbol

Declaration
public Symbol targetSymbol
Field Value
Type Description
Symbol
  • Improve this Doc
  • View Source
In This Article
Back to top Generated by DocFX