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Struct WorldUpdate.SaveData_v1

Namespace: DaggerfallWorkshop.Game.Questing
Assembly: Assembly-CSharp.dll
Syntax
[fsObject("v1", new Type[]{})]
public struct SaveData_v1

Fields

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blockName

Declaration
public string blockName
Field Value
Type Description
String
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locationIndex

Declaration
public int locationIndex
Field Value
Type Description
Int32
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locationName

Declaration
public string locationName
Field Value
Type Description
String
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recordIndex

Declaration
public int recordIndex
Field Value
Type Description
Int32
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regionIndex

Declaration
public int regionIndex
Field Value
Type Description
Int32
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type

Declaration
public string type
Field Value
Type Description
String
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variant

Declaration
public string variant
Field Value
Type Description
String
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