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Class RappelMotor

Inheritance
Object
Object
Component
Behaviour
MonoBehaviour
RappelMotor
Namespace: DaggerfallWorkshop.Game
Assembly: Assembly-CSharp.dll
Syntax
public class RappelMotor : MonoBehaviour

Properties

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IsRappelling

Declaration
public bool IsRappelling { get; }
Property Value
Type Description
Boolean

Methods

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InitialSetRappelType()

Declaration
public void InitialSetRappelType()
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RappelChecks()

Check if should do rappel, and do rappel and attach to wall.

Declaration
public void RappelChecks()
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ResetRappelState()

Declaration
public void ResetRappelState()

Extension Methods

MBExtensions.Invoke(MonoBehaviour, Action, Single)
MBExtensions.Invoke<T>(MonoBehaviour, Action<T>, T, Single)
MBExtensions.Invoke<T1, T2>(MonoBehaviour, Action<T1, T2>, T1, T2, Single)
MBExtensions.Invoke<T1, T2, T3>(MonoBehaviour, Action<T1, T2, T3>, T1, T2, T3, Single)
MBExtensions.Invoke<T1, T2, T3, T4>(MonoBehaviour, Action<T1, T2, T3, T4>, T1, T2, T3, T4, Single)
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