Enum StatefulGameObjectTypes
Enum of stateful game object types that implement ISerializableGameObject. To add a new type of stateful game object:
- add type name here
- add a condition to SerializableStateManager.GetStatefulGameObjectType()
- add serializer methods
- add to SerializableStateManager.CacheScene() and RestoreCachedScene()
Namespace: DaggerfallWorkshop.Game.Serialization
Assembly: Assembly-CSharp.dll
Syntax
public enum StatefulGameObjectTypes
Fields
Name | Description |
---|---|
ActionDoor | |
ActionObject | |
Enemy | |
LootContainer |