Class ReflexPicker
Implements a reusable player reflexes picker. This control is used twice during character creation.
Inherited Members
Namespace: DaggerfallWorkshop.Game.UserInterface
Assembly: Assembly-CSharp.dll
Syntax
public class ReflexPicker : Panel, IDisposable
Constructors
| Improve this Doc View SourceReflexPicker()
Declaration
public ReflexPicker()
Properties
| Improve this Doc View SourcePlayerReflexes
Declaration
public PlayerReflexes PlayerReflexes { get; set; }
Property Value
Type | Description |
---|---|
Player |
Methods
| Improve this Doc View SourceDraw()
Declaration
public override void Draw()
Overrides
| Improve this Doc View SourceUpdate()
Declaration
public override void Update()