Class SkillsRollout
Implements control to distribute bonus skills.
Used both on the "add bonus points" skills window and
end summary window of character creation.
Inheritance
SkillsRollout
Inherited Members
Panel.SetBorderTextures(Texture2D, Texture2D, Texture2D, Texture2D, Texture2D, Texture2D, Texture2D, Texture2D, Texture2D, FilterMode, Nullable<Border<Vector2Int>>)
Assembly: Assembly-CSharp.dll
Syntax
public class SkillsRollout : Panel, IDisposable
Constructors
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SkillsRollout()
Declaration
Properties
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MajorSkillBonusPoints
Declaration
public int MajorSkillBonusPoints { get; set; }
Property Value
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MinorSkillBonusPoints
Declaration
public int MinorSkillBonusPoints { get; set; }
Property Value
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PrimarySkillBonusPoints
Declaration
public int PrimarySkillBonusPoints { get; set; }
Property Value
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SkillBonuses
Declaration
public IEnumerable<int> SkillBonuses { get; set; }
Property Value
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StartingSkills
Declaration
public DaggerfallSkills StartingSkills { get; set; }
Property Value
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WorkingSkills
Declaration
public DaggerfallSkills WorkingSkills { get; set; }
Property Value
Methods
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Reroll()
Declaration
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SetClassSkills(DFCareer)
Declaration
public void SetClassSkills(DFCareer dfClass)
Parameters