Class StatsRollout
Implements control to distribute bonus stats.
Used on the "add bonus points" stats window, the
end summary window of character creation and on
the character sheet when leveling.
Inherited Members
Panel.SetBorderTextures(Texture2D, Texture2D, Texture2D, Texture2D, Texture2D, Texture2D, Texture2D, Texture2D, Texture2D, FilterMode, Nullable<Border<Vector2Int>>)
Assembly: Assembly-CSharp.dll
Syntax
public class StatsRollout : Panel, IDisposable
Constructors
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StatsRollout(Boolean, Boolean)
Declaration
public StatsRollout(bool onCharacterSheet = false, bool freeEdit = false)
Parameters
Properties
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BonusPool
Declaration
public int BonusPool { get; set; }
Property Value
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StartingStats
Declaration
public DaggerfallStats StartingStats { get; set; }
Property Value
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WorkingStats
Declaration
public DaggerfallStats WorkingStats { get; set; }
Property Value
Methods
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Reroll(DFCareer)
Declaration
public void Reroll(DFCareer dfClass)
Parameters
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SetStats(DaggerfallStats, DaggerfallStats, Int32)
Declaration
public void SetStats(DaggerfallStats startingStats, DaggerfallStats workingStats, int bonusPool)
Parameters
Events
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OnStatChanged
Declaration
public event StatsRollout.OnStatChangedEventHandler OnStatChanged
Event Type