Class ModSettingsWindow
A graphical window to edit mod settings. Supports applying presets as well as creating new ones.
Implements
Inherited Members
Namespace: DaggerfallWorkshop.Game.Utility.ModSupport.ModSettings
Assembly: Assembly-CSharp.dll
Syntax
public class ModSettingsWindow : DaggerfallPopupWindow, IUserInterfaceWindow
Constructors
| Improve this Doc View SourceModSettingsWindow(IUserInterfaceManager, Mod, Boolean)
Constructor for the mod settings window.
Declaration
public ModSettingsWindow(IUserInterfaceManager uiManager, Mod mod, bool liveChange = false)
Parameters
| Type | Name | Description |
|---|---|---|
| IUserInterfaceManager | uiManager | |
| Mod | mod | Mod whose values are to be exposed on screen. |
| Boolean | liveChange | True if the game is already running. |
Methods
| Improve this Doc View SourceSetup()
Declaration
protected override void Setup()
Overrides
| Improve this Doc View SourceUpdate()
Declaration
public override void Update()