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Class SceneControl

Launches game or startup scene based on path validation.

Inheritance
Object
Object
Component
Behaviour
MonoBehaviour
SceneControl
Namespace: DaggerfallWorkshop.Game.Utility
Assembly: Assembly-CSharp.dll
Syntax
public class SceneControl : MonoBehaviour

Fields

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defaultSky

Declaration
public GameObject defaultSky
Field Value
Type Description
GameObject
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GameSceneIndex

Declaration
public const int GameSceneIndex = 1
Field Value
Type Description
Int32
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StartupSceneIndex

Declaration
public const int StartupSceneIndex = 0
Field Value
Type Description
Int32

Methods

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GameSceneLoaded()

Declaration
public static bool GameSceneLoaded()
Returns
Type Description
Boolean
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GetCurrentSceneIndex()

Declaration
public static int GetCurrentSceneIndex()
Returns
Type Description
Int32
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StartupSceneLoaded()

Declaration
public static bool StartupSceneLoaded()
Returns
Type Description
Boolean

Extension Methods

MBExtensions.Invoke(MonoBehaviour, Action, Single)
MBExtensions.Invoke<T>(MonoBehaviour, Action<T>, T, Single)
MBExtensions.Invoke<T1, T2>(MonoBehaviour, Action<T1, T2>, T1, T2, Single)
MBExtensions.Invoke<T1, T2, T3>(MonoBehaviour, Action<T1, T2, T3>, T1, T2, T3, Single)
MBExtensions.Invoke<T1, T2, T3, T4>(MonoBehaviour, Action<T1, T2, T3, T4>, T1, T2, T3, T4, Single)
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