Class StartGameBehaviour
Game startup and shutdown helper.
Inheritance
StartGameBehaviour
Assembly: Assembly-CSharp.dll
Syntax
public class StartGameBehaviour : MonoBehaviour
Fields
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EnableVideos
Declaration
Field Value
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GodMode
Declaration
Field Value
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LaunchQuest
Declaration
public string LaunchQuest
Field Value
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NoWorld
Declaration
Field Value
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OnStartGame
Declaration
public static EventHandler OnStartGame
Field Value
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Declaration
public static EventHandler OnStartMenu
Field Value
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PostStartMessage
Declaration
public string PostStartMessage
Field Value
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SaveIndex
Declaration
Field Value
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ShowEditorFlats
Declaration
public bool ShowEditorFlats
Field Value
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StartMethod
Declaration
public StartGameBehaviour.StartMethods StartMethod
Field Value
Properties
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AssignStartingEquipment
Declaration
public StartGameBehaviour.PlayerStartingEquipment AssignStartingEquipment { get; set; }
Property Value
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AssignStartingSpells
Declaration
public StartGameBehaviour.PlayerStartingSpells AssignStartingSpells { get; set; }
Property Value
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CharacterDocument
Declaration
public CharacterDocument CharacterDocument { get; set; }
Property Value
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ClassicSaveIndex
Declaration
public int ClassicSaveIndex { get; set; }
Property Value
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LastStartMethod
Declaration
public StartGameBehaviour.StartMethods LastStartMethod { get; }
Property Value
Methods
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ApplyStartSettings()
Declaration
public void ApplyStartSettings()
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DeployCoreGameEffectSettings(CoreGameEffectSettingsGroups)
Declaration
public void DeployCoreGameEffectSettings(CoreGameEffectSettingsGroups groups)
Parameters
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RaiseOnNewGameEvent()
Declaration
protected virtual void RaiseOnNewGameEvent()
Events
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OnNewGame
Declaration
public static event StartGameBehaviour.OnNewGameEventHandler OnNewGame
Event Type
Extension Methods
MBExtensions.Invoke<T1, T2, T3, T4>(MonoBehaviour, Action<T1, T2, T3, T4>, T1, T2, T3, T4, Single)