Class AnimatedMaterial
General purpose material animation.
Works by swapping texture maps on target material from an array of other materials.
Inheritance
AnimatedMaterial
Assembly: Assembly-CSharp.dll
Syntax
public class AnimatedMaterial : MonoBehaviour
Fields
|
Improve this Doc
View Source
AnimationFrames
Declaration
public CachedMaterial[] AnimationFrames
Field Value
|
Improve this Doc
View Source
FramesPerSecond
Declaration
public float FramesPerSecond
Field Value
|
Improve this Doc
View Source
TargetMaterial
Declaration
public Material TargetMaterial
Field Value
Extension Methods
MBExtensions.Invoke<T1, T2, T3, T4>(MonoBehaviour, Action<T1, T2, T3, T4>, T1, T2, T3, T4, Single)