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Class TerrainAtlasBuilder

Exports texture atlases for terrains. Provides editor-only methods to export atlases and runtime methods to load them. Prebuilt atlas is faster to load and uses less memory than a fully runtime equivalent. This concept may be expanded to support more atlas types in future.

Inheritance
Object
TerrainAtlasBuilder
Namespace: DaggerfallWorkshop.Utility
Assembly: Assembly-CSharp.dll
Syntax
public static class TerrainAtlasBuilder

Methods

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LoadTerrainAtlasTextureResource(Int32, String)

Attempts to load a prebuilt atlas texture.

Declaration
public static Texture2D LoadTerrainAtlasTextureResource(int archive, string subFolder)
Parameters
Type Name Description
Int32 archive

Terrain archive index

String subFolder
Returns
Type Description
Texture2D

Texture2D or null if not found.

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