Class WeaponBasics
Basic definitions for weapon animations.
Use this as a starting point.
Assembly: Assembly-CSharp.dll
Syntax
public static class WeaponBasics
Fields
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BowAnimSpeed
Declaration
public static int BowAnimSpeed
Field Value
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BowWeaponAnims
Declaration
public static WeaponAnimation[] BowWeaponAnims
Field Value
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DaggerWeaponAnims
Declaration
public static WeaponAnimation[] DaggerWeaponAnims
Field Value
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GeneralWeaponAnims
Declaration
public static WeaponAnimation[] GeneralWeaponAnims
Field Value
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IdleAnimSpeed
Declaration
public static int IdleAnimSpeed
Field Value
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MagicBattleAxeWeaponAnims
Declaration
public static WeaponAnimation[] MagicBattleAxeWeaponAnims
Field Value
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MeleeWeaponAnims
Declaration
public static WeaponAnimation[] MeleeWeaponAnims
Field Value
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StaffWeaponAnims
Declaration
public static WeaponAnimation[] StaffWeaponAnims
Field Value
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StrikeDownAnimSpeed
Declaration
public static int StrikeDownAnimSpeed
Field Value
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StrikeDownLeftAnimSpeed
Declaration
public static int StrikeDownLeftAnimSpeed
Field Value
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StrikeDownRightAnimSpeed
Declaration
public static int StrikeDownRightAnimSpeed
Field Value
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StrikeLeftAnimSpeed
Declaration
public static int StrikeLeftAnimSpeed
Field Value
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StrikeRightAnimSpeed
Declaration
public static int StrikeRightAnimSpeed
Field Value
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StrikeUpAnimSpeed
Declaration
public static int StrikeUpAnimSpeed
Field Value
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WerecreatureWeaponAnims
Declaration
public static WeaponAnimation[] WerecreatureWeaponAnims
Field Value
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WereStrikeAnimSpeed
Declaration
public static int WereStrikeAnimSpeed
Field Value
Methods
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GetMagicAnimFilename(ElementTypes)
Declaration
public static string GetMagicAnimFilename(ElementTypes elementType)
Parameters
Returns
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GetWeaponAnims(WeaponTypes)
Declaration
public static WeaponAnimation[] GetWeaponAnims(WeaponTypes weaponType)
Parameters
Returns
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GetWeaponFilename(WeaponTypes)
Declaration
public static string GetWeaponFilename(WeaponTypes weaponType)
Parameters
Returns