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Struct DFMesh.DFSubMesh

Stores mesh submesh data. Each submesh has a unique texture.

Namespace: DaggerfallConnect
Assembly: Assembly-CSharp.dll
Syntax
[Serializable]
public struct DFSubMesh

Fields

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Planes

Array of faces sharing the same texture.

Declaration
public DFMesh.DFPlane[] Planes
Field Value
Type Description
DFMesh.DFPlane[]
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TextureArchive

Texture archive index. Used to determine which texture file to load (e.g. TEXTURE.210).

Declaration
public int TextureArchive
Field Value
Type Description
Int32
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TextureRecord

Texture record index. Used to determine which texture record (index) to load from archive.

Declaration
public int TextureRecord
Field Value
Type Description
Int32
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TotalTriangles

Total number of triangles in this submesh. Helpful for allocating index buffers.

Declaration
public int TotalTriangles
Field Value
Type Description
Int32
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