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Class DaggerfallActionCollision

Inheritance
Object
Object
Component
Behaviour
MonoBehaviour
PlayerCollisionHandler
DaggerfallActionCollision
Namespace: DaggerfallWorkshop
Assembly: Assembly-CSharp.dll
Syntax
public class DaggerfallActionCollision : PlayerCollisionHandler

Fields

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Colliding

Declaration
public bool Colliding
Field Value
Type Description
Boolean
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CollisionType

Declaration
public DaggerfallAction.TriggerTypes CollisionType
Field Value
Type Description
DaggerfallAction.TriggerTypes
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Timeout

Declaration
public float Timeout
Field Value
Type Description
Single

Methods

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OnCharacterCollided(ControllerColliderHit, Transform)

Declaration
public override void OnCharacterCollided(ControllerColliderHit hit, Transform other)
Parameters
Type Name Description
ControllerColliderHit hit
Transform other
Overrides
PlayerCollisionHandler.OnCharacterCollided(ControllerColliderHit, Transform)
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Start()

Declaration
public void Start()

Extension Methods

MBExtensions.Invoke(MonoBehaviour, Action, Single)
MBExtensions.Invoke<T>(MonoBehaviour, Action<T>, T, Single)
MBExtensions.Invoke<T1, T2>(MonoBehaviour, Action<T1, T2>, T1, T2, Single)
MBExtensions.Invoke<T1, T2, T3>(MonoBehaviour, Action<T1, T2, T3>, T1, T2, T3, Single)
MBExtensions.Invoke<T1, T2, T3, T4>(MonoBehaviour, Action<T1, T2, T3, T4>, T1, T2, T3, T4, Single)
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