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Class PlayerCollisionHandler

Inheritance
Object
Object
Component
Behaviour
MonoBehaviour
PlayerCollisionHandler
DaggerfallActionCollision
Namespace: DaggerfallWorkshop.Game
Assembly: Assembly-CSharp.dll
Syntax
public class PlayerCollisionHandler : MonoBehaviour

Methods

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OnCharacterCollided(ControllerColliderHit, Transform)

Declaration
public virtual void OnCharacterCollided(ControllerColliderHit hit, Transform other)
Parameters
Type Name Description
ControllerColliderHit hit
Transform other

Extension Methods

MBExtensions.Invoke(MonoBehaviour, Action, Single)
MBExtensions.Invoke<T>(MonoBehaviour, Action<T>, T, Single)
MBExtensions.Invoke<T1, T2>(MonoBehaviour, Action<T1, T2>, T1, T2, Single)
MBExtensions.Invoke<T1, T2, T3>(MonoBehaviour, Action<T1, T2, T3>, T1, T2, T3, Single)
MBExtensions.Invoke<T1, T2, T3, T4>(MonoBehaviour, Action<T1, T2, T3, T4>, T1, T2, T3, T4, Single)
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In This Article
  • Methods
    • OnCharacterCollided(ControllerColliderHit, Transform)
  • Extension Methods
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