Show / Hide Table of Contents

Class DefaultTerrainSampler

Default TerrainSampler for StreamingWorld.

Inheritance
Object
TerrainSampler
DefaultTerrainSampler
Implements
ITerrainSampler
Inherited Members
TerrainSampler.defaultHeightmapDimension
TerrainSampler.HeightmapDimension
TerrainSampler.MaxTerrainHeight
TerrainSampler.MeanTerrainHeightScale
TerrainSampler.OceanElevation
TerrainSampler.BeachElevation
TerrainSampler.TerrainHeightScale(Int32, Int32)
TerrainSampler.IsLocationTerrainBlended()
Namespace: DaggerfallWorkshop
Assembly: Assembly-CSharp.dll
Syntax
public class DefaultTerrainSampler : TerrainSampler, ITerrainSampler

Constructors

| Improve this Doc View Source

DefaultTerrainSampler()

Declaration
public DefaultTerrainSampler()

Properties

| Improve this Doc View Source

Version

Declaration
public override int Version { get; }
Property Value
Type Description
Int32
Overrides
TerrainSampler.Version

Methods

| Improve this Doc View Source

GenerateSamples(ref MapPixelData)

Declaration
public override void GenerateSamples(ref MapPixelData mapPixel)
Parameters
Type Name Description
MapPixelData mapPixel
Overrides
TerrainSampler.GenerateSamples(ref MapPixelData)
| Improve this Doc View Source

ScheduleGenerateSamplesJob(ref MapPixelData)

Declaration
public override JobHandle ScheduleGenerateSamplesJob(ref MapPixelData mapPixel)
Parameters
Type Name Description
MapPixelData mapPixel
Returns
Type Description
Unity.Jobs.JobHandle
Overrides
TerrainSampler.ScheduleGenerateSamplesJob(ref MapPixelData)

Implements

ITerrainSampler
  • Improve this Doc
  • View Source
In This Article
  • Constructors
    • DefaultTerrainSampler()
  • Properties
    • Version
  • Methods
    • GenerateSamples(ref MapPixelData)
    • ScheduleGenerateSamplesJob(ref MapPixelData)
  • Implements
Back to top Generated by DocFX