Class EnemyLootSpawnedEventArgs
The parameters involved in creating an enemy loot pile
Namespace: DaggerfallWorkshop.Game.Entity
Assembly: Assembly-CSharp.dll
Syntax
public class EnemyLootSpawnedEventArgs : EventArgs
Properties
| Improve this Doc View SourceEnemyCareer
The Career template of the enemy
Declaration
public DFCareer EnemyCareer { get; set; }
Property Value
Type | Description |
---|---|
DFCareer |
Items
The collection containing all the items of the loot pile. New items can be added
Declaration
public ItemCollection Items { get; set; }
Property Value
Type | Description |
---|---|
ItemCollection |
MobileEnemy
The Mobile object used for the enemy
Declaration
public MobileEnemy MobileEnemy { get; set; }
Property Value
Type | Description |
---|---|
MobileEnemy |