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Struct EffectBundleSettings

Settings for an entity effect bundle.

Namespace: DaggerfallWorkshop.Game.MagicAndEffects
Assembly: Assembly-CSharp.dll
Syntax
[Serializable]
public struct EffectBundleSettings

Fields

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BundleType

Declaration
public BundleTypes BundleType
Field Value
Type Description
BundleTypes
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Effects

Declaration
public EffectEntry[] Effects
Field Value
Type Description
EffectEntry[]
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ElementType

Declaration
public ElementTypes ElementType
Field Value
Type Description
ElementTypes
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Icon

Declaration
public SpellIcon Icon
Field Value
Type Description
SpellIcon
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IconIndex

Declaration
public int IconIndex
Field Value
Type Description
Int32
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LegacyEffects

Declaration
public LegacyEffectEntry[] LegacyEffects
Field Value
Type Description
LegacyEffectEntry[]
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MinimumCastingCost

Declaration
public bool MinimumCastingCost
Field Value
Type Description
Boolean
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Name

Declaration
public string Name
Field Value
Type Description
String
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NoCastingAnims

Declaration
public bool NoCastingAnims
Field Value
Type Description
Boolean
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RuntimeFlags

Declaration
public BundleRuntimeFlags RuntimeFlags
Field Value
Type Description
BundleRuntimeFlags
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StandardSpellIndex

Declaration
public int? StandardSpellIndex
Field Value
Type Description
Nullable<Int32>
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Tag

Declaration
public string Tag
Field Value
Type Description
String
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TargetType

Declaration
public TargetTypes TargetType
Field Value
Type Description
TargetTypes
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Version

Declaration
public int Version
Field Value
Type Description
Int32
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In This Article
  • Fields
    • BundleType
    • Effects
    • ElementType
    • Icon
    • IconIndex
    • LegacyEffects
    • MinimumCastingCost
    • Name
    • NoCastingAnims
    • RuntimeFlags
    • StandardSpellIndex
    • Tag
    • TargetType
    • Version
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