Class WabbajackEffect
Used by the Wabbajack artifact staff to change enemies into random monsters.
Inheritance
WabbajackEffect
Assembly: Assembly-CSharp.dll
Syntax
public class WabbajackEffect : BaseEntityEffect, IEntityEffect, IMacroContextProvider
Fields
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careerIDs
Declaration
public static readonly MobileTypes[] careerIDs
Field Value
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EffectKey
Declaration
public static readonly string EffectKey
Field Value
Methods
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EnchantmentPayloadCallback(EnchantmentPayloadFlags, Nullable<EnchantmentParam>, DaggerfallEntityBehaviour, DaggerfallEntityBehaviour, DaggerfallUnityItem, Int32)
Declaration
public override PayloadCallbackResults? EnchantmentPayloadCallback(EnchantmentPayloadFlags context, EnchantmentParam? param = null, DaggerfallEntityBehaviour sourceEntity = null, DaggerfallEntityBehaviour targetEntity = null, DaggerfallUnityItem sourceItem = null, int sourceDamage = 0)
Parameters
Returns
Overrides
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SetProperties()
Declaration
public override void SetProperties()
Overrides
Implements