Struct Foe.SaveData_v1
Assembly: Assembly-CSharp.dll
Syntax
[fsObject("v1", new Type[]{})]
public struct SaveData_v1
Fields
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displayName
Declaration
public string displayName
Field Value
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foeType
Declaration
public MobileTypes foeType
Field Value
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humanoidGender
Declaration
public Genders humanoidGender
Field Value
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injuredTrigger
Declaration
public bool injuredTrigger
Field Value
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itemQueue
Declaration
public ItemData_v1[] itemQueue
Field Value
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killCount
Declaration
Field Value
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restrained
Declaration
Field Value
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spawnCount
Declaration
Field Value
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spellQueue
Declaration
public List<SpellReference> spellQueue
Field Value
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typeName
Declaration
Field Value