Class ColorKey
Assembly: Assembly-CSharp.dll
Syntax
public class ColorKey : Key<Color32>
Properties
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KeyType
Declaration
public override KeyType KeyType { get; }
Property Value
Overrides
Methods
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Deserialize(String)
Declaration
protected override void Deserialize(string textValue)
Parameters
Type |
Name |
Description |
String |
textValue |
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Overrides
DaggerfallWorkshop.Game.Utility.ModSupport.ModSettings.Key<UnityEngine.Color32>.Deserialize(System.String)
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IsValueEqual(Color32)
Declaration
protected override bool IsValueEqual(Color32 value)
Parameters
Type |
Name |
Description |
Color32 |
value |
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Returns
Overrides
DaggerfallWorkshop.Game.Utility.ModSupport.ModSettings.Key<UnityEngine.Color32>.IsValueEqual(UnityEngine.Color32)
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OnRefreshWindow(BaseScreenComponent)
Declaration
public override void OnRefreshWindow(BaseScreenComponent control)
Parameters
Overrides
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OnSaveWindow(BaseScreenComponent)
Declaration
public override void OnSaveWindow(BaseScreenComponent control)
Parameters
Overrides
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OnWindow(ModSettingsWindow, Single, Single, ref Int32)
Declaration
public override BaseScreenComponent OnWindow(ModSettingsWindow window, float x, float y, ref int height)
Parameters
Returns
Overrides
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Serialize()
Declaration
protected override string Serialize()
Returns
Overrides
DaggerfallWorkshop.Game.Utility.ModSupport.ModSettings.Key<UnityEngine.Color32>.Serialize()