Class TupleIntKey
Assembly: Assembly-CSharp.dll
Syntax
public class TupleIntKey : Key<Tuple<int, int>>
Properties
|
Improve this Doc
View Source
KeyType
Declaration
public override KeyType KeyType { get; }
Property Value
Overrides
Methods
|
Improve this Doc
View Source
Deserialize(String)
Declaration
protected override void Deserialize(string textValue)
Parameters
Type |
Name |
Description |
String |
textValue |
|
Overrides
DaggerfallWorkshop.Game.Utility.ModSupport.ModSettings.Key<DaggerfallWorkshop.Utility.Tuple<System.Int32, System.Int32>>.Deserialize(System.String)
|
Improve this Doc
View Source
IsValueEqual(Tuple<Int32, Int32>)
Declaration
protected override bool IsValueEqual(Tuple<int, int> value)
Parameters
Returns
Overrides
DaggerfallWorkshop.Game.Utility.ModSupport.ModSettings.Key<DaggerfallWorkshop.Utility.Tuple<System.Int32, System.Int32>>.IsValueEqual(DaggerfallWorkshop.Utility.Tuple<System.Int32, System.Int32>)
|
Improve this Doc
View Source
OnRefreshWindow(BaseScreenComponent)
Declaration
public override void OnRefreshWindow(BaseScreenComponent control)
Parameters
Overrides
|
Improve this Doc
View Source
OnSaveWindow(BaseScreenComponent)
Declaration
public override void OnSaveWindow(BaseScreenComponent control)
Parameters
Overrides
|
Improve this Doc
View Source
OnWindow(ModSettingsWindow, Single, Single, ref Int32)
Declaration
public override BaseScreenComponent OnWindow(ModSettingsWindow window, float x, float y, ref int height)
Parameters
Returns
Overrides
|
Improve this Doc
View Source
Serialize()
Declaration
protected override string Serialize()
Returns
Overrides
DaggerfallWorkshop.Game.Utility.ModSupport.ModSettings.Key<DaggerfallWorkshop.Utility.Tuple<System.Int32, System.Int32>>.Serialize()