Class SaveData_v1
Assembly: Assembly-CSharp.dll
Syntax
[fsObject("v1", new Type[]{})]
public class SaveData_v1
Fields
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advancedClimbingState
Declaration
public AdvancedClimbingData_v1 advancedClimbingState
Field Value
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bankAccounts
Declaration
public BankRecordData_v1[] bankAccounts
Field Value
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bankDeeds
Declaration
public BankDeedData_v1 bankDeeds
Field Value
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currentUID
Declaration
Field Value
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dateAndTime
Declaration
public DateAndTime_v1 dateAndTime
Field Value
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dungeonData
Declaration
public DungeonData_v1 dungeonData
Field Value
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enemyData
Declaration
public EnemyData_v1[] enemyData
Field Value
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escortingFaces
Declaration
public FaceDetails[] escortingFaces
Field Value
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Declaration
public SaveDataDescription_v1 header
Field Value
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lootContainers
Declaration
public LootContainerData_v1[] lootContainers
Field Value
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modInfoData
Declaration
public ModInfo_v1[] modInfoData
Field Value
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playerData
Declaration
public PlayerData_v1 playerData
Field Value
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sceneCache
Declaration
public SceneCache_v1 sceneCache
Field Value
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travelMapData
Declaration
public TravelMapSaveData travelMapData
Field Value