Created by Docfx
  • Api Documentation
  • Api Documentation
  • DaggerfallWorkshop
  • SettingsManager
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  • DaggerfallConnect
    • DFBitmap
    • DFBlock
    • DFBlock.BlockTypes
    • DFBlock.EnemyGenders
    • DFBlock.EnemyReactionTypes
    • DFBlock.RdbActionAxes
    • DFBlock.RdbActionFlags
    • DFBlock.RdbActionResource
    • DFBlock.RdbBlockDesc
    • DFBlock.RdbBlockDescProcessor
    • DFBlock.RdbFlatGenders
    • DFBlock.RdbFlatResource
    • DFBlock.RdbLightResource
    • DFBlock.RdbModelReference
    • DFBlock.RdbModelResource
    • DFBlock.RdbObject
    • DFBlock.RdbObjectProcessor
    • DFBlock.RdbObjectRoot
    • DFBlock.RdbResources
    • DFBlock.RdbResourceTypes
    • DFBlock.RdbTriggerFlags
    • DFBlock.RdbTypes
    • DFBlock.RdbUnknownObject
    • DFBlock.RdiBlockDesc
    • DFBlock.RmbBlock3dObjectRecord
    • DFBlock.RmbBlock3dObjectRecordProcessor
    • DFBlock.RmbBlockData
    • DFBlock.RmbBlockDesc
    • DFBlock.RmbBlockDoorRecord
    • DFBlock.RmbBlockFlatObjectRecord
    • DFBlock.RmbBlockFld
    • DFBlock.RmbBlockHeader
    • DFBlock.RmbBlockPeopleRecord
    • DFBlock.RmbBlockSection3Record
    • DFBlock.RmbFldBlockPositions
    • DFBlock.RmbFldGroundData
    • DFBlock.RmbGroundDataConverter
    • DFBlock.RmbGroundScenery
    • DFBlock.RmbGroundTiles
    • DFBlock.RmbSubRecord
    • DFCareer
    • DFCareer.ArmorFlags
    • DFCareer.AttackModifier
    • DFCareer.CFGData
    • DFCareer.DarknessMageryFlags
    • DFCareer.EffectFlags
    • DFCareer.Elements
    • DFCareer.EnemyGroups
    • DFCareer.LightMageryFlags
    • DFCareer.MagicSkills
    • DFCareer.MaterialFlags
    • DFCareer.Proficiency
    • DFCareer.ProficiencyFlags
    • DFCareer.RapidHealingFlags
    • DFCareer.RegenerationFlags
    • DFCareer.ShieldFlags
    • DFCareer.Skills
    • DFCareer.SpecialAbilityFlags
    • DFCareer.SpellAbsorptionFlags
    • DFCareer.SpellPointMultipliers
    • DFCareer.Stats
    • DFCareer.Tolerance
    • DFCareer.ToleranceFlags
    • DFLocation
    • DFLocation.BuildingData
    • DFLocation.BuildingTypes
    • DFLocation.ClimateBaseType
    • DFLocation.ClimateSettings
    • DFLocation.ClimateTextureGroup
    • DFLocation.ClimateTextureSet
    • DFLocation.ClimateWeather
    • DFLocation.DungeonBlock
    • DFLocation.DungeonHeader
    • DFLocation.ExteriorData
    • DFLocation.Holidays
    • DFLocation.LocationDoorElement
    • DFLocation.LocationDungeon
    • DFLocation.LocationExterior
    • DFLocation.LocationRecordElement
    • DFLocation.LocationRecordElementHeader
    • DFMesh
    • DFMesh.DFPlane
    • DFMesh.DFPoint
    • DFMesh.DFSubMesh
    • DFMesh.UVGenerationMethods
    • DFPalette
    • DFRegion
    • DFRegion.BuildingTypes
    • DFRegion.DungeonTypes
    • DFRegion.LocationTypes
    • DFRegion.RegionMapTable
    • DFSound
    • FileUsage
  • DaggerfallConnect.Arena2
    • Arch3dFile
    • BaseImageFile
    • BioFile
    • BiogFile
    • BiogFile.Answer
    • BiogFile.Question
    • BlocksFile
    • BookFile
    • BookFile.BookHeader
    • BsaFile
    • BsaFile.DirectoryTypes
    • BssFile
    • CfaFile
    • CifRciFile
    • ClassFile
    • FactionFile
    • FactionFile.FactionData
    • FactionFile.FactionIDs
    • FactionFile.FactionRaces
    • FactionFile.FactionTypes
    • FactionFile.Flags
    • FactionFile.FlatData
    • FactionFile.GuildGroups
    • FactionFile.SocialGroups
    • FlatsFile
    • FlatsFile.FlatData
    • FlcFile
    • FlcFile.ChunkHeader
    • FlcFile.ChunkType
    • FlcFile.CinematicSpeed
    • FlcFile.FLIC_Format
    • FlcFile.FLICHeader
    • FlcFile.FrameHeader
    • FntFile
    • FntFile.FileHeader
    • FntFile.FntFileData
    • FntFile.GlyphTableEntry
    • GfxFile
    • ImgFile
    • MagicItemsFile
    • MapsFile
    • MapsFile.Climates
    • MonsterFile
    • MonsterFile.MonsterANC
    • PaintFile
    • PakFile
    • RumorFile
    • RumorFile.DaggerfallRumor
    • RumorFile.RumorTypes
    • SkyFile
    • SndFile
    • TextFile
    • TextFile.Formatting
    • TextFile.TextRecord
    • TextFile.Token
    • TextureFile
    • TextureFile.SolidTypes
    • VidAudioIncrementalFrame
    • VidAudioStartFrame
    • VidBlockTypes
    • VidFile
    • VidHeader
    • WoodsFile
  • DaggerfallConnect.FallExe
    • BookMappingTemplate
    • DaggerfallEnchantment
    • DFItem
    • EnchantmentTypes
    • Ingredient
    • ItemsFile
    • ItemTemplate
    • MagicItemTemplate
    • MagicItemTypes
    • Recipe
    • RecipeMapping
  • DaggerfallConnect.Save
    • CharacterRecord
    • CharacterRecord.CharacterRecordData
    • ContainerRecord
    • ContainerRecord.ContainerRecordData
    • DiseaseOrPoisonRecord
    • DiseaseOrPoisonRecord.DiseaseOrPoisonRecordData
    • Environments
    • GuildMembershipRecord
    • GuildMembershipRecord.GuildMembershipRecordData
    • HeaderCharacterPositionRecord
    • ItemRecord
    • ItemRecord.ItemFlags
    • ItemRecord.ItemRecordData
    • RecordPosition
    • RecordRoot
    • RecordTypes
    • SaveGames
    • SaveImage
    • SaveTree
    • SaveTreeBaseRecord
    • SaveTreeBuildingRecords
    • SaveTreeHeader
    • SaveVars
    • SaveVars.CheatFlags
    • SaveVars.TravelFlags
    • SpellRecord
    • SpellRecord.EffectRecordData
    • SpellRecord.SpellRecordData
    • TrappedSoulRecord
    • TrappedSoulRecord.TrappedSoulRecordData
  • DaggerfallConnect.Utility
    • DFColor
    • DFPosition
    • DFSize
    • DFValidator
    • DFValidator.ValidationResults
    • FileProxy
    • Patch
    • PatchList
    • PowerOfTwo
  • DaggerfallWorkshop
    • ActionState
    • AntiAliasingMethods
    • AudioPresets
    • AutomapModel
    • Billboard
    • BillboardSummary
    • Border<T>
    • BuildingSummary
    • CachedMaterial
    • CareerStartingSpells
    • CharacterHands
    • ClimateBases
    • ClimateNatureSets
    • ClimateSeason
    • ClimateTextureInfo
    • CoreGameEffectSettingsGroups
    • DaedraSeducerMobileBehaviour
    • DaggerfallAction
    • DaggerfallAction.OnTeleportActionEventHandler
    • DaggerfallAction.TriggerTypes
    • DaggerfallActionCollision
    • DaggerfallActionDoor
    • DaggerfallActionDoorSpecial
    • DaggerfallAudioSource
    • DaggerfallBillboard
    • DaggerfallBillboardBatch
    • DaggerfallBookshelf
    • DaggerfallBulletinBoard
    • DaggerfallCityGate
    • DaggerfallDungeon
    • DaggerfallDungeon.DungeonSummary
    • DaggerfallEnemy
    • DaggerfallGC
    • DaggerfallGroundPlane
    • DaggerfallGroundPlane.GroundSummary
    • DaggerfallInterior
    • DaggerfallInterior.InteriorEditorMarker
    • DaggerfallInterior.InteriorMarkerTypes
    • DaggerfallLadder
    • DaggerfallLight
    • DaggerfallLocation
    • DaggerfallLocation.LocationSummary
    • DaggerfallLoot
    • DaggerfallLootDataTables
    • DaggerfallMesh
    • DaggerfallMobileUnit
    • DaggerfallRDBBlock
    • DaggerfallRegions
    • DaggerfallRMBBlock
    • DaggerfallSky
    • DaggerfallSky.SkyColors
    • DaggerfallSongPlayer
    • DaggerfallSongPlayer.MyMemoryFile
    • DaggerfallStaticBuildings
    • DaggerfallStaticDoors
    • DaggerfallTerrain
    • DaggerfallTerrain.OnInstantiateTerrainEventHandler
    • DaggerfallTerrain.OnPromoteTerrainDataEventHandler
    • DaggerfallTextureIndex
    • DaggerfallUnity
    • DaggerfallUnity.OnPruneCacheEventHandler
    • DaggerfallUnity.OnReadyEventHandler
    • DaggerfallUnity.OnSetArena2SourceEventHandler
    • DaggerfallUnity.OnSetTerrainSamplerEventHandler
    • DaggerfallUnity.OnSetTextProviderEventHandler
    • DefaultTerrainNature
    • DefaultTerrainSampler
    • DefaultTerrainTexturing
    • DefaultTerrainTexturing.AssignTilesJob
    • DefaultTerrainTexturing.GenerateTileDataJob
    • DFRandom
    • DoorTypes
    • DungeonTextureTables
    • DungeonTextureUse
    • DyeColors
    • DyeTargets
    • EditorFlatTypes
    • EntityTypes
    • FaceDetails
    • FlatTypes
    • GenerateDiagLog
    • GetTextureResults
    • GetTextureSettings
    • GlobalVar
    • Handedness
    • ImageData
    • ImageTypes
    • IMapSamplesResource
    • InventoryContainerImages
    • ItemHands
    • ITerrainMaterialProvider
    • ITerrainNature
    • ITerrainSampler
    • ITerrainTexturing
    • JobA
    • JobRand
    • KeyWords
    • LocationClimateUse
    • LootChanceMatrix
    • LootContainerTypes
    • LunarPhases
    • LycanthropyTypes
    • MacroTypes
    • MapPixelData
    • MarkerPreference
    • MarkerTypes
    • MaterialReader
    • MaterialReader.CustomBlendMode
    • MaterialReader.CustomSmoothnessMapChannel
    • MeshReader
    • MetalTypes
    • MobileAffinity
    • MobileAnimation
    • MobileBehaviour
    • MobileCombatFlags
    • MobileEnemy
    • MobileGender
    • MobilePersonAsset
    • MobilePersonBillboard
    • MobileReactions
    • MobileStates
    • MobileTeams
    • MobileTypes
    • MobileUnit
    • MobileUnit.MobileUnitSummary
    • ModelData
    • ModelData.SubMeshData
    • ModelDoor
    • NoiseTerrainSampler
    • PlayerActivateModes
    • PlayerGPS
    • PlayerGPS.DiscoveredBuilding
    • PlayerGPS.DiscoveredLocation
    • PlayerGPS.NearbyObject
    • PlayerGPS.NearbyObjectFlags
    • PlayerGPS.OnClimateIndexChangedEventHandler
    • PlayerGPS.OnEnterLocationRectEventHandler
    • PlayerGPS.OnExitLocationRectEventHandler
    • PlayerGPS.OnMapPixelChangedEventHandler
    • PlayerGPS.OnPoliticIndexChangedEventHandler
    • PlayerGPS.OnRegionIndexChangedEventHandler
    • QuestMarker
    • QuestSmallerDungeonsState
    • RandomEncounterTable
    • RecordIndex
    • RetroModeAspects
    • SettingsManager
    • SimpleTerrainSampler
    • SiteDetails
    • SiteLink
    • SiteTypes
    • SongFiles
    • SoundClips
    • SoundReader
    • StartingSpell
    • StaticBuilding
    • StaticDoor
    • StreamingWorld
    • StreamingWorld.OnAvailableLocationGameObjectHandler
    • StreamingWorld.OnClearStreamingWorldEventHandler
    • StreamingWorld.OnCreateLocationGameObjectEventHandler
    • StreamingWorld.OnFloatingOriginChangeEventHandler
    • StreamingWorld.OnInitWorldEventHandler
    • StreamingWorld.OnPreInitWorldEventHandler
    • StreamingWorld.OnReadyEventHandler
    • StreamingWorld.OnTeleportToCoordinatesEventHandler
    • StreamingWorld.OnUpdateLocationGameObjectEventHandler
    • StreamingWorld.OnUpdateTerrainsEndEventHandler
    • StreamingWorld.OnUpdateTerrainsStartEventHandler
    • StreamingWorld.RepositionMethods
    • StreamingWorld.TerrainDesc
    • SupportedAlphaTextureFormats
    • TerrainHelper
    • TerrainHelper.AdditionalLocationBlendSpace
    • TerrainMaterialData
    • TerrainMaterialProvider
    • TerrainSampler
    • TextCollections
    • TilemapTerrainMaterialProvider
    • TilemapTextureArrayTerrainMaterialProvider
    • TileTexArrUniforms
    • TileUniforms
    • Uniforms
    • VampireClans
    • WeaponAlignment
    • WeaponAnimation
    • WeaponStates
    • WeaponTypes
    • WeatherStyle
    • WindowStyle
    • WorldContext
    • WorldTime
    • WorldTime.OnCityLightsOffEventHandler
    • WorldTime.OnCityLightsOnEventHandler
    • WorldTime.OnDawnEventHandler
    • WorldTime.OnDuskEventHandler
    • WorldTime.OnMiddayEventHandler
    • WorldTime.OnMidnightEventHandler
    • WorldTime.OnNewDayEventHandler
    • WorldTime.OnNewHourEventHandler
    • WorldTime.OnNewMonthEventHandler
    • WorldTime.OnNewYearEventHandler
  • DaggerfallWorkshop.Game
    • AcrobatMotor
    • AdjacentSurface
    • AmbientEffectsPlayer
    • AmbientEffectsPlayer.AmbientEffectsEventArgs
    • AmbientEffectsPlayer.AmbientSoundPresets
    • AmbientEffectsPlayer.OnPlayEffectEventHandler
    • Automap
    • Automap.AutoMapConsoleCommands
    • Automap.AutomapDungeonState
    • Automap.AutomapFocusObject
    • Automap.AutomapGeometryBlockState
    • Automap.AutomapGeometryBlockState.AutomapGeometryBlockElementState
    • Automap.AutomapGeometryBlockState.AutomapGeometryBlockElementState.AutomapGeometryModelState
    • Automap.AutomapRenderMode
    • Automap.NoteMarker
    • Automap.OnInjectMeshAndMaterialPropertiesEventHandler
    • Automap.TeleporterConnection
    • Automap.TeleporterTransform
    • BobbingStyle
    • BuildingDirectory
    • CameraRecoiler
    • CameraRecoilSetting
    • ClimbingMotor
    • ConstrainRotation
    • ContainerLootSpawnedEventArgs
    • ControlsConfigManager
    • ControlsConfigManager.UnaryBindings
    • DaggerfallMissile
    • DaggerfallMissile.OnCompleteEventHandler
    • DaggerfallUI
    • DaggerfallUI.OnInstantiatePersistentWindowInstancesHandler
    • DaggerfallUI.PopupStyle
    • DaggerfallUIMessages
    • DungeonLightHandler
    • EnablePlayerTorch
    • EnemyAttack
    • EnemyBlood
    • EnemyDeath
    • EnemyHealth
    • EnemyMotor
    • EnemySenses
    • EnemySounds
    • ExitGame
    • ExteriorAutomap
    • ExteriorAutomap.BlockLayout
    • ExteriorAutomap.BuildingNameplate
    • ExteriorAutomap.ExteriorAutoMapConsoleCommands
    • ExteriorAutomap.ExteriorAutomapViewMode
    • ExteriorAutomap.LocationBorder
    • ExteriorAutomap.Rectangle
    • FadeBehaviour
    • FPSCrosshair
    • FPSSpellCasting
    • FPSSpellCasting.OnReleaseFrameEventHandler
    • FPSWeapon
    • FrictionMotor
    • GameManager
    • GameManager.OnEncounterEventHandler
    • GameManager.OnEnemySpawnHandler
    • HangingMotor
    • HeadBobber
    • HeightChangeAction
    • HotkeySequence
    • HotkeySequence.HotkeySequenceProcessStatus
    • HotkeySequence.KeyModifiers
    • InputManager
    • InputManager.Actions
    • InputManager.AxisActions
    • InputManager.JoystickUIActions
    • InputManager.KeyBindData_v1
    • InputManager.OnLoadSaveKeyBinds
    • InputManager.OnUpdateKeyBind
    • IPlayerActivable
    • LevitateMotor
    • LoanChecker
    • MobilePersonMotor
    • MobilePersonMotor.MobileDirection
    • MobilePersonMotor.MobileStates
    • MobilePersonNPC
    • MobilePersonNPC.DisplayRaces
    • NewLocationAlert
    • PlayerActivate
    • PlayerActivate.CustomActivation
    • PlayerAmbientLight
    • PlayerCollision
    • PlayerCollisionHandler
    • PlayerCompass
    • PlayerCrush
    • PlayerDeath
    • PlayerEnterExit
    • PlayerEnterExit.OnMovePlayerToDungeonStartEventHandler
    • PlayerEnterExit.OnPreTransitionEventHandler
    • PlayerEnterExit.OnRespawnerCompleteEventHandler
    • PlayerEnterExit.OnTransitionDungeonExteriorEventHandler
    • PlayerEnterExit.OnTransitionDungeonInteriorEventHandler
    • PlayerEnterExit.OnTransitionExteriorEventHandler
    • PlayerEnterExit.OnTransitionInteriorEventHandler
    • PlayerEnterExit.TransitionEventArgs
    • PlayerEnterExit.TransitionType
    • PlayerFootsteps
    • PlayerGroundMotor
    • PlayerHealth
    • PlayerHeightChanger
    • PlayerMotor
    • PlayerMotor.OnExteriorWaterMethod
    • PlayerMouseLook
    • PlayerMoveScanner
    • PlayerMoveScanner.RotationDirection
    • PlayerSpeedChanger
    • PlayerSpeedChanger.CanPlayerRun
    • PlayerWeather
    • RappelMotor
    • RappelMotor.RappelDirection
    • RappelMotor.RappelStage
    • SetupDemoEnemy
    • ShowPlayerDamage
    • SongManager
    • SortedListExtensions
    • StateManager
    • StateManager.StateChange
    • StateManager.StateTypes
    • StaticNPC
    • StaticNPC.Context
    • StaticNPC.NPCData
    • SunlightManager
    • TalkManager
    • TalkManager.KeySubjectType
    • TalkManager.ListItem
    • TalkManager.ListItemType
    • TalkManager.NPCData
    • TalkManager.NPCKnowledgeAboutItem
    • TalkManager.NPCType
    • TalkManager.NpcWorkEntry
    • TalkManager.QuestInfoResourceType
    • TalkManager.QuestionType
    • TalkManager.QuestResourceInfo
    • TalkManager.QuestResourceInfo.BuildingLocationHintTypeGiven
    • TalkManager.QuestResources
    • TalkManager.RumorMillEntry
    • TalkManager.RumorType
    • TalkManager.SaveDataConversation
    • TalkManager.TalkConsoleCommands
    • TalkManager.TalkManagerContext
    • TextManager
    • TransportManager
    • TransportManager.PlayerShipAvailiable
    • TransportModes
    • UIShaderParam
    • UnderwaterFog
    • VectorMeasurement
    • VitalsChangeDetector
    • VitalsChangeDetector.OnResetEventHandler
    • WeaponManager
    • WeaponManager.MouseDirections
    • WeatherManager
    • WeatherManager.FogSettings
    • WeatherManager.OnWeatherChangeHandler
  • DaggerfallWorkshop.Game.Banking
    • DaggerfallBankManager
    • DaggerfallBankManager.Transaction
    • ShipType
    • TransactionResult
    • TransactionType
  • DaggerfallWorkshop.Game.Entity
    • Argonian
    • Breton
    • CivilianEntity
    • ClassCareers
    • DaggerfallEntity
    • DaggerfallEntity.OnDeathHandler
    • DaggerfallEntity.OnExhaustedHandler
    • DaggerfallEntity.OnMagickaDepletedHandler
    • DaggerfallEntityBehaviour
    • DaggerfallEntityBehaviour.OnSetEntityHandler
    • DaggerfallResistances
    • DaggerfallSkills
    • DaggerfallStats
    • DarkElf
    • EnemyEntity
    • EnemyEntity.EnemyStartingEquipment
    • EnemyLootSpawnedEventArgs
    • EntityConcealmentBehaviour
    • Genders
    • HighElf
    • Khajiit
    • MagicalConcealmentFlags
    • MonsterCareers
    • Nord
    • PlayerEntity
    • PlayerEntity.Crimes
    • PlayerEntity.RegionDataFlags
    • PlayerEntity.RegionDataRecord
    • PlayerReflexes
    • Races
    • RaceTemplate
    • Redguard
    • Skills
    • WoodElf
  • DaggerfallWorkshop.Game.Formulas
    • FormulaHelper
    • FormulaHelper.SpellCost
    • FormulaHelper.ToHitAndDamageMods
  • DaggerfallWorkshop.Game.Guilds
    • DarkBrotherhood
    • DarkBrotherhood.DarkBrotherhoodMacroDataSource
    • FightersGuild
    • Guild
    • Guild.GuildMacroDataSource
    • GuildConsoleCommands
    • GuildManager
    • GuildNpcServices
    • GuildServices
    • IGuild
    • KnightlyOrder
    • KnightlyOrder.OrderMacroDataSource
    • KnightlyOrder.Orders
    • MagesGuild
    • NonMemberGuild
    • Services
    • Services.CustomGuildService
    • Services.CustomMerchantService
    • Temple
    • Temple.Divines
    • Temple.TempleMacroDataSource
    • ThievesGuild
    • ThievesGuild.ThievesGuildMacroDataSource
  • DaggerfallWorkshop.Game.Items
    • Armor
    • ArmorMaterialTypes
    • ArtifactsSubTypes
    • BodyParts
    • Books
    • CreatureIngredients1
    • CreatureIngredients2
    • CreatureIngredients3
    • Currency
    • DaggerfallUnityItem
    • DaggerfallUnityItem.OnWeaponStrikeEventHandler
    • Deeds
    • Drugs
    • EquipSlots
    • Furniture
    • Gems
    • ItemBuilder
    • ItemBuilder.BodyMorphology
    • ItemCollection
    • ItemCollection.AddPosition
    • ItemEquipTable
    • ItemGroups
    • ItemHelper
    • ItemHelper.ItemUseHandler
    • ItemRepairData
    • Jewellery
    • LootTables
    • MagicItemSubTypes
    • Maps
    • MensClothing
    • MetalIngredients
    • MiscellaneousIngredients1
    • MiscellaneousIngredients2
    • MiscItems
    • Paintings
    • PlantIngredients1
    • PlantIngredients2
    • Poisons
    • QuestItems
    • ReligiousItems
    • TabledLootSpawnedEventArgs
    • Transportation
    • UselessItems1
    • UselessItems2
    • WeaponMaterialTypes
    • Weapons
    • WomensClothing
  • DaggerfallWorkshop.Game.MagicAndEffects
    • AssignBundleFlags
    • BaseEntityEffect
    • BaseEntityEffect.ClassicEffectFamily
    • BundleRuntimeFlags
    • BundleTypes
    • ChanceFunction
    • CustomEnchantment
    • DiseaseData
    • Diseases
    • EffectBundleSettings
    • EffectCosts
    • EffectEntry
    • EffectProperties
    • EffectSettings
    • ElementTypes
    • EnchantmentParam
    • EnchantmentPayloadFlags
    • EnchantmentSettings
    • EntityEffectBroker
    • EntityEffectBroker.CustomSpellBundleOffer
    • EntityEffectBroker.CustomSpellBundleOfferUsage
    • EntityEffectBroker.OnEndSyntheticTimeIncreaseEventHandler
    • EntityEffectBroker.OnNewMagicRoundEventHandler
    • EntityEffectBroker.OnRegisterCustomEffectsEventHandler
    • EntityEffectBundle
    • EntityEffectManager
    • EntityEffectManager.EffectBundleSaveData_v1
    • EntityEffectManager.EffectSaveData_v1
    • EntityEffectManager.OnAddIncumbentStateEventHandler
    • EntityEffectManager.OnAssignBundleEventHandler
    • EntityEffectManager.OnCastReadySpellEventHandler
    • EntityEffectManager.OnNewReadySpellEventHandler
    • EntityEffectManager.OnRemoveBundleEventHandler
    • ForcedEnchantment
    • ForcedEnchantmentSet
    • IEntityEffect
    • ItemMakerFlags
    • LegacyEffectEntry
    • LiveEffectBundle
    • MagicCandleBehaviour
    • MagicCraftingStations
    • PayloadCallbackResults
    • PotionProperties
    • PotionRecipe
    • PotionRecipe.Ingredient
    • ReflectiveEnumerator
    • SpellIcon
    • SpellReference
    • TargetTypes
  • DaggerfallWorkshop.Game.MagicAndEffects.MagicEffects
    • AbsorbsSpells
    • AzurasStarEffect
    • BadReactionsFrom
    • BadReactionsFrom.Params
    • BadRepWith
    • BloodRot
    • BrainFever
    • CalironsCurse
    • CastWhenHeld
    • CastWhenStrikes
    • CastWhenUsed
    • ChameleonNormal
    • ChameleonTrue
    • CharmEffect
    • Cholera
    • Chrondiasis
    • Climbing
    • ComprehendLanguages
    • ConcealmentEffect
    • Consumption
    • ContinuousDamageFatigue
    • ContinuousDamageHealth
    • ContinuousDamageSpellPoints
    • CreateItem
    • CureDisease
    • CureParalyzation
    • CurePoison
    • DamageFatigue
    • DamageHealth
    • DamageSpellPoints
    • Dementia
    • DetectEffect
    • DetectEnemy
    • DetectMagic
    • DetectTreasure
    • DiseaseEffect
    • DiseaseEffect.SaveData_v1
    • Disintegrate
    • DispelDaedra
    • DispelMagic
    • DispelUndead
    • DrainAgility
    • DrainEffect
    • DrainEffect.SaveData_v1
    • DrainEndurance
    • DrainIntelligence
    • DrainLuck
    • DrainPersonality
    • DrainSpeed
    • DrainStrength
    • DrainWillpower
    • ElementalResistance
    • EnhancesSkill
    • ExtraSpellPts
    • ExtraWeight
    • FeatherWeight
    • FortifyAgility
    • FortifyEffect
    • FortifyEffect.SaveData_v1
    • FortifyEndurance
    • FortifyIntelligence
    • FortifyLuck
    • FortifyPersonality
    • FortifySpeed
    • FortifyStrength
    • FortifyWillpower
    • FreeAction
    • GoodRepWith
    • GoodRepWith.Params
    • HealAgility
    • HealEffect
    • HealEndurance
    • HealFatigue
    • HealHealth
    • HealIntelligence
    • HealLuck
    • HealPersonality
    • HealSpeed
    • HealSpellPoints
    • HealStrength
    • HealthLeech
    • HealthLeech.Params
    • HealWillpower
    • Identify
    • ImprovesTalents
    • IncreasedWeightAllowance
    • IncumbentEffect
    • InvisibilityNormal
    • InvisibilityTrue
    • ItemDeteriorates
    • ItemDeteriorates.Params
    • Jumping
    • Leprosy
    • Levitate
    • LightNormal
    • Lock
    • LowDamageVs
    • LowDamageVs.Params
    • LycanthropyEffect
    • LycanthropyEffect.CustomSaveData_v1
    • LycanthropyEffect.LycanthropeConsoleCommands
    • LycanthropyInfection
    • LycanthropyInfection.CustomSaveData_v1
    • MaceOfMolagBalEffect
    • MaceOfMolagBalEffect.CustomSaveData_v1
    • MageLight
    • MasqueOfClavicusEffect
    • MehrunesRazorEffect
    • MorphSelf
    • OghmaInfiniumEffect
    • Open
    • PacifyEffect
    • Paralyze
    • PassiveSpecialsEffect
    • Plague
    • PoisonEffect
    • PoisonEffect.PoisonStates
    • PoisonEffect.SaveData_v1
    • PoisonEffect.VariantProperties
    • PotentVs
    • PotentVs.Params
    • RacialOverrideEffect
    • RedDeath
    • Regenerate
    • RegensHealth
    • RegensHealth.Params
    • RepairsObjects
    • RingOfNamiraEffect
    • SanguineRoseEffect
    • ShadowNormal
    • ShadowTrue
    • Shield
    • Shield.SaveData_v1
    • Silence
    • Slowfall
    • SoulBound
    • SoulTrap
    • SpellAbsorption
    • SpellReflection
    • SpellResistance
    • StomachRot
    • StrengthensArmor
    • SwampRot
    • Teleport
    • Teleport.SaveData_v1
    • TransferAgility
    • TransferEffect
    • TransferEndurance
    • TransferFatigue
    • TransferHealth
    • TransferIntelligence
    • TransferLuck
    • TransferPersonality
    • TransferSpeed
    • TransferStrength
    • TransferWillpower
    • TyphoidFever
    • UserTakesDamage
    • UserTakesDamage.Params
    • VampiricEffect
    • VampiricFortifyEffect
    • VampiricFortifyEffect.SaveData_v1
    • VampirismEffect
    • VampirismEffect.CustomSaveData_v1
    • VampirismEffect.VampireConsoleCommands
    • VampirismInfection
    • VampirismInfection.CustomSaveData_v1
    • WabbajackEffect
    • WaterBreathing
    • WaterWalking
    • WeakensArmor
    • WereboarInfection
    • WerewolfInfection
    • WitchesPox
    • WizardFever
    • WoundRot
    • YellowFever
  • DaggerfallWorkshop.Game.Player
    • CharacterDocument
    • PersistentFactionData
    • PersistentGlobalVars
    • PlayerNotebook
    • PlayerNotebook.NotebookData_v1
  • DaggerfallWorkshop.Game.Questing
    • ActionTemplate
    • ActionTemplate.ActionSaveData_v1
    • AddAsQuestor
    • AddAsQuestor.SaveData_v1
    • AddDialog
    • AddDialog.SaveData_v1
    • CastEffectDo
    • CastEffectDo.SaveData_v1
    • CastSpellDo
    • CastSpellDo.SaveData_v1
    • CastSpellOnFoe
    • CastSpellOnFoe.SaveData_v1
    • ChangeFoeInfighting
    • ChangeFoeInfighting.SaveData_v1
    • ChangeFoeTeam
    • ChangeFoeTeam.SaveData_v1
    • ChangeReputeWith
    • ChangeReputeWith.SaveData_v1
    • ClickedFoe
    • ClickedFoe.SaveData_v1
    • ClickedItem
    • ClickedItem.SaveData_v1
    • ClickedNpc
    • ClickedNpc.SaveData_v1
    • Clock
    • Clock.SaveData_v1
    • CreateFoe
    • CreateFoe.SaveData_v1
    • DailyFrom
    • DailyFrom.SaveData_v1
    • DestroyNpc
    • DestroyNpc.SaveData_v1
    • DialogLink
    • DialogLink.SaveData_v1
    • DropAsQuestor
    • DropAsQuestor.SaveData_v1
    • Enemies
    • Enemies.SaveData_v1
    • Foe
    • Foe.SaveData_v1
    • HaveItem
    • HaveItem.SaveData_v1
    • IQuestAction
    • Item
    • Item.SaveData_v1
    • ItemUsedDo
    • ItemUsedDo.SaveData_v1
    • LegalRepute
    • LegalRepute.SaveData_v1
    • LevelCompleted
    • LevelCompleted.SaveData_v1
    • MakePermanent
    • MakePermanent.SaveData_v1
    • MembershipStatus
    • Message
    • Message.MessageSaveData_v1
    • Message.MessageVariant
    • MuteNpc
    • MuteNpc.SaveData_v1
    • Parser
    • Person
    • Person.SaveData_v1
    • Place
    • Place.SaveData_v1
    • Place.Scopes
    • PlaySong
    • PlaySong.SaveData_v1
    • Quest
    • Quest.LogEntry
    • Quest.QuestorData
    • Quest.QuestSaveData_v1
    • Quest.TaskState
    • QuestData
    • QuestListsManager
    • QuestMachine
    • QuestMachine.OnQuestEndedEventHandler
    • QuestMachine.OnQuestErrorTerminationEventHandler
    • QuestMachine.OnQuestStartedEventHandler
    • QuestMachine.OnRegisterCustomActionsEventHandler
    • QuestMachine.OnTickEventHandler
    • QuestMachine.QuestMachineData_v1
    • QuestMachine.QuestMessages
    • QuestMachine.StoredException
    • QuestResource
    • QuestResource.ResourceSaveData_v1
    • QuestResourceBehaviour
    • QuestResourceBehaviour.OnGameObjectDestroyHandler
    • QuestResourceBehaviour.QuestResourceSaveData_v1
    • ReputeExceedsDo
    • ReputeExceedsDo.SaveData_v1
    • RevealLocation
    • RevealLocation.SaveData_v1
    • RumorMill
    • RumorMill.SaveData_v1
    • RunQuest
    • RunQuest.SaveData_v1
    • Season
    • Season.SaveData_v1
    • SetPlayerCrime
    • SetPlayerCrime.SaveData_v1
    • SpawnCityGuards
    • SpawnCityGuards.SaveData_v1
    • StartQuest
    • StartQuest.SaveData_v1
    • Symbol
    • Task
    • Task.TaskSaveData_v1
    • Task.TaskType
    • TeleportPc
    • TeleportPc.SaveData_v1
    • UnrestrainFoe
    • UnrestrainFoe.SaveData_v1
    • WhenAttributeLevel
    • WhenAttributeLevel.SaveData_v1
    • WhenNpcIsAvailable
    • WhenNpcIsAvailable.SaveData_v1
    • WhenReputeWith
    • WhenReputeWith.SaveData_v1
    • WhenSkillLevel
    • WhenSkillLevel.SaveData_v1
    • WhenTask
    • WhenTask.Evaluation
    • WhenTask.Operator
    • WhenTask.SaveData_v1
    • WorldUpdate
    • WorldUpdate.SaveData_v1
  • DaggerfallWorkshop.Game.Questing.Actions
    • AddFace
    • AddFace.SaveData_v1
    • ClearTask
    • ClearTask.SaveData_v1
    • Climate
    • Climate.SaveData_v1
    • CreateNpc
    • CreateNpc.SaveData_v1
    • CreateNpcAt
    • CreateNpcAt.SaveData_v1
    • CurePcDisease
    • CurePcDisease.SaveData_v1
    • DropFace
    • DropFace.SaveData_v1
    • DroppedItemAtPlace
    • DroppedItemAtPlace.SaveData_v1
    • EndQuest
    • EndQuest.SaveData_v1
    • GetItem
    • GetItem.SaveData_v1
    • GiveItem
    • GiveItem.SaveData_v1
    • GivePc
    • GivePc.OnOfferPendingHandler
    • GivePc.SaveData_v1
    • HideNpc
    • HideNpc.SaveData_v1
    • InjuredFoe
    • InjuredFoe.SaveData_v1
    • JournalNote
    • JournalNote.SaveData_v1
    • JuggleAction
    • JuggleAction.MySaveData
    • KilledFoe
    • KilledFoe.SaveData_v1
    • KillFoe
    • KillFoe.SaveData_v1
    • LogMessage
    • LogMessage.SaveData_v1
    • MakePcDiseased
    • MakePcDiseased.SaveData_v1
    • PayMoney
    • PayMoney.SaveData_v1
    • PcAt
    • PcAt.SaveData_v1
    • PickOneOf
    • PickOneOf.SaveData_v1
    • PlaceFoe
    • PlaceFoe.SaveData_v1
    • PlaceItem
    • PlaceItem.SaveData_v1
    • PlaceNpc
    • PlaceNpc.SaveData_v1
    • PlaySound
    • PlaySound.SaveData_v1
    • PlayVideo
    • PlayVideo.SaveData_v1
    • Prompt
    • Prompt.SaveData_v1
    • PromptMulti
    • PromptMulti.SaveData_v1
    • RemoveFoe
    • RemoveFoe.SaveData_v1
    • RemoveLogMessage
    • RemoveLogMessage.SaveData_v1
    • RestoreNpc
    • RestoreNpc.SaveData_v1
    • RestrainFoe
    • RestrainFoe.SaveData_v1
    • Say
    • Say.SaveData_v1
    • StartStopTimer
    • StartStopTimer.SaveData_v1
    • StartTask
    • StartTask.SaveData_v1
    • TakeItem
    • TakeItem.SaveData_v1
    • TotingItemAndClickedNpc
    • TotingItemAndClickedNpc.SaveData_v1
    • UnsetTask
    • UnsetTask.SaveData_v1
    • Weather
    • Weather.SaveData_v1
    • WhenPcEntersExits
    • WhenPcEntersExits.SaveData_v1
  • DaggerfallWorkshop.Game.Serialization
    • ActionDoorData_v1
    • ActionObjectData_v1
    • AdvancedClimbingData_v1
    • BankDeedData_v1
    • BankRecordData_v1
    • DateAndTime_v1
    • DungeonData_v1
    • EnemyData_v1
    • FactionData_v1
    • FactionData_v2
    • GuildMembership_v1
    • HouseData_v1
    • ISerializableGameObject
    • ItemData_v1
    • ItemRepairData_v1
    • LootContainerData_v1
    • ModInfo_v1
    • PlayerData_v1
    • PlayerEntityData_v1
    • PlayerPositionData_v1
    • PrintScreenManager
    • RoomRental_v1
    • SaveData_v1
    • SaveDataDescription_v1
    • SaveInfo_v1
    • SaveLoadManager
    • SaveLoadManager.OnLoadEventHandler
    • SaveLoadManager.OnSaveEventHandler
    • SaveLoadManager.OnStartLoadEventHandler
    • SceneCache_v1
    • SceneCacheEntry_v1
    • SerializableActionDoor
    • SerializableActionObject
    • SerializableEnemy
    • SerializableLootContainer
    • SerializablePlayer
    • SerializableStateManager
    • StatefulGameObjectTypes
    • TravelMapSaveData
  • DaggerfallWorkshop.Game.UserInterface
    • AutoSizeModes
    • BackgroundLayout
    • BaseScreenComponent
    • BaseScreenComponent.OnKeyboardEventHandler
    • BaseScreenComponent.OnMiddleMouseClickHandler
    • BaseScreenComponent.OnMiddleMouseDoubleClickHandler
    • BaseScreenComponent.OnMiddleMouseDownHandler
    • BaseScreenComponent.OnMiddleMouseUpHandler
    • BaseScreenComponent.OnMouseClickHandler
    • BaseScreenComponent.OnMouseDoubleClickHandler
    • BaseScreenComponent.OnMouseDownHandler
    • BaseScreenComponent.OnMouseEnterHandler
    • BaseScreenComponent.OnMouseLeaveHandler
    • BaseScreenComponent.OnMouseMoveHandler
    • BaseScreenComponent.OnMouseScrollDownEventHandler
    • BaseScreenComponent.OnMouseScrollUpEventHandler
    • BaseScreenComponent.OnMouseUpHandler
    • BaseScreenComponent.OnRightMouseClickHandler
    • BaseScreenComponent.OnRightMouseDoubleClickHandler
    • BaseScreenComponent.OnRightMouseDownHandler
    • BaseScreenComponent.OnRightMouseUpHandler
    • BaseScreenComponent.RestrictedRenderArea_CoordinateType
    • Button
    • Checkbox
    • Checkbox.OnToggleStateHandler
    • DaggerfallBankingWindow
    • DaggerfallFont
    • DaggerfallFont.FontName
    • DaggerfallFont.GlyphInfo
    • DaggerfallFont.SDFFontInfo
    • DaggerfallFont.SDFGlyphInfo
    • DaggerfallShortcut
    • DaggerfallShortcut.Buttons
    • DaggerfallTalkWindow
    • DaggerfallTalkWindow.FacePortraitArchive
    • DaggerfallTalkWindow.TalkCategory
    • DaggerfallTalkWindow.TalkOption
    • DaggerfallTalkWindow.TalkTone
    • DaggerfallVideo
    • EnchantmentListPicker
    • EnchantmentListPicker.EnchantmentPanel
    • EnchantmentListPicker.OnRefreshListEventHandler
    • EnchantmentListPicker.OnRemoveItemEventHandler
    • EscortingNPCFacePanel
    • FacePicker
    • FLCPlayer
    • FLCPlayer.OnAnimEndHandler
    • FolderBrowser
    • FolderBrowser.OnConfirmPathHandler
    • FolderBrowser.OnPathChangedHandler
    • HorizontalAlignment
    • HorizontalSlider
    • HorizontalSlider.OnScrollHandler
    • HUDActiveSpells
    • HUDActiveSpells.ActiveSpellIcon
    • HUDBreathBar
    • HUDCompass
    • HUDCrosshair
    • HUDFlickerBase
    • HUDFlickerBase.AlphaDirection
    • HUDFlickerController
    • HUDFlickerFast
    • HUDFlickerSlow
    • HUDInteractionModeIcon
    • HUDLarge
    • HUDPlaceMarker
    • HUDQuestDebugger
    • HUDQuestDebugger.DisplayState
    • HUDVitals
    • ItemListScroller
    • ItemListScroller.ItemBackgroundAnimationHandler
    • ItemListScroller.ItemBackgroundColourHandler
    • ItemListScroller.ItemForegroundAnimationHandler
    • ItemListScroller.ItemLabelTextHandler
    • ItemListScroller.OnItemClickHandler
    • ItemListScroller.OnItemHoverHandler
    • ItemListScroller.OnItemMiddleClickHandler
    • ItemListScroller.OnItemRightClickHandler
    • IUserInterfaceManager
    • IUserInterfaceWindow
    • LabelFormatter
    • LabelFormatter.TextSources
    • LeftRightSpinner
    • LeftRightSpinner.OnLeftButtonClickedHandler
    • LeftRightSpinner.OnRightButtonClickedHandler
    • ListBox
    • ListBox.HorizontalScrollModes
    • ListBox.ListItem
    • ListBox.OnScrollHandler
    • ListBox.OnSelectItemEventHandler
    • ListBox.OnSelectNextEventHandler
    • ListBox.OnSelectPreviousEventHandler
    • ListBox.OnUseSelectedItemEventHandler
    • ListBox.VerticalScrollModes
    • Margins
    • MultiFormatTextLabel
    • MultiTextBox
    • NumericMode
    • Outline
    • Paginator
    • Paginator.OnSelectedHandler
    • Panel
    • PaperDoll
    • PauseOptionsDropdown
    • PopupText
    • ReflexPicker
    • ScreenComponentCollection
    • ScreenComponentCollection.ComponentAddedEventHandler
    • ScreenComponentCollection.ComponentEventArgs
    • ScreenComponentCollection.ComponentRemovedEventHandler
    • Sides
    • SkillsRollout
    • Slices
    • SpellIconCollection
    • SpellIconCollection.SpellIconPack
    • SpellIconCollection.SpellIconSettings
    • StatsRollout
    • StatsRollout.OnStatChangedEventHandler
    • TextBox
    • TextBox.OnTypeHandler
    • TextCursor
    • TextLabel
    • TextLabel.HorizontalTextAlignmentSetting
    • ToolTip
    • UpDownSpinner
    • UpDownSpinner.OnDownButtonClickedHandler
    • UpDownSpinner.OnUpButtonClickedHandler
    • UpDownSpinner.OnValueChangedHandler
    • UserInterfaceManager
    • UserInterfaceRenderTarget
    • UserInterfaceRenderTarget.OnCreateTargetTextureEventHandler
    • UserInterfaceWindow
    • UserInterfaceWindow.OnCloseHandler
    • VerticalAlignment
    • VerticalProgress
    • VerticalProgressSmoother
    • VerticalScrollBar
    • VerticalScrollBar.OnScrollHandler
    • VideoPlayerDrawer
  • DaggerfallWorkshop.Game.UserInterfaceWindows
    • AdvancedSettingsWindow
    • AmbientOcclusionConfigPage
    • AntialiasingConfigPage
    • BloomConfigPage
    • ColorBoostConfigPage
    • ColorPicker
    • ColorPicker.OnColorPickedEventHandler
    • CreateCharAddBonusSkills
    • CreateCharAddBonusStats
    • CreateCharBiography
    • CreateCharChooseBio
    • CreateCharChooseClassGen
    • CreateCharClassQuestions
    • CreateCharClassSelect
    • CreateCharCustomClass
    • CreateCharFaceSelect
    • CreateCharGenderSelect
    • CreateCharNameSelect
    • CreateCharRaceSelect
    • CreateCharReflexSelect
    • CreateCharReputationWindow
    • CreateCharSpecialAdvantageWindow
    • CreateCharSpecialAdvantageWindow.SpecialAdvDis
    • CreateCharSummary
    • CreateCharSummary.OnRestartHandler
    • DaggerfallAutomapWindow
    • DaggerfallAutomapWindow.AutomapViewMode
    • DaggerfallBankPurchasePopUp
    • DaggerfallBaseWindow
    • DaggerfallBookReaderWindow
    • DaggerfallCharacterSheetWindow
    • DaggerfallControlsWindow
    • DaggerfallCourtWindow
    • DaggerfallCourtWindow.OnCourtScreenEventHandler
    • DaggerfallCourtWindow.OnEndPrisonTimeEventHandler
    • DaggerfallDaedraSummonedWindow
    • DaggerfallEffectSettingsEditorWindow
    • DaggerfallEffectSettingsEditorWindow.OnSettingsChangedHandler
    • DaggerfallExteriorAutomapWindow
    • DaggerfallGuildServiceCureDisease
    • DaggerfallGuildServiceDonation
    • DaggerfallGuildServicePopupWindow
    • DaggerfallGuildServiceTraining
    • DaggerfallHUD
    • DaggerfallHUD.OnLargeHUDToggleHandler
    • DaggerfallInputMessageBox
    • DaggerfallInputMessageBox.OnReturnPlayerInputHandler
    • DaggerfallInventoryWindow
    • DaggerfallInventoryWindow.ActionModes
    • DaggerfallInventoryWindow.ItemHoverLocation
    • DaggerfallInventoryWindow.OnItemHoverHandler
    • DaggerfallInventoryWindow.RemoteTargetTypes
    • DaggerfallInventoryWindow.TabPages
    • DaggerfallItemMakerWindow
    • DaggerfallJoystickControlsWindow
    • DaggerfallListPickerWindow
    • DaggerfallListPickerWindow.OnItemPickedEventHandler
    • DaggerfallLoadClassicGameWindow
    • DaggerfallMerchantRepairPopupWindow
    • DaggerfallMerchantServicePopupWindow
    • DaggerfallMerchantServicePopupWindow.Services
    • DaggerfallMessageBox
    • DaggerfallMessageBox.CommonMessageBoxButtons
    • DaggerfallMessageBox.MessageBoxButtons
    • DaggerfallMessageBox.OnButtonClickHandler
    • DaggerfallPauseOptionsWindow
    • DaggerfallPlayerHistoryWindow
    • DaggerfallPopupWindow
    • DaggerfallPopupWindow.OnCancelHandler
    • DaggerfallPotionMakerWindow
    • DaggerfallQuestJournalWindow
    • DaggerfallQuestJournalWindow.JournalDisplay
    • DaggerfallQuestOfferWindow
    • DaggerfallQuestPopupWindow
    • DaggerfallQuestPopupWindow.DaedraData
    • DaggerfallRestWindow
    • DaggerfallRestWindow.OnOnSleepTickEventHandler
    • DaggerfallRestWindow.OnSleepEndEventHandler
    • DaggerfallRestWindow.RestModes
    • DaggerfallSpellBookWindow
    • DaggerfallSpellMakerWindow
    • DaggerfallStartWindow
    • DaggerfallStartWindow.OnStartFirstVisibleEventHandler
    • DaggerfallTavernWindow
    • DaggerfallTeleportPopUp
    • DaggerfallTradeWindow
    • DaggerfallTradeWindow.OnTradeHandler
    • DaggerfallTradeWindow.WindowModes
    • DaggerfallTransportWindow
    • DaggerfallTravelMapWindow
    • DaggerfallTravelMapWindow.TravelMapConsoleCommands
    • DaggerfallTravelPopUp
    • DaggerfallTravelPopUp.OnOnPostFastTravelEventHandler
    • DaggerfallUnityMouseControlsWindow
    • DaggerfallUnitySaveGameWindow
    • DaggerfallUnitySaveGameWindow.Modes
    • DaggerfallUnitySetupGameWizard
    • DaggerfallUnitySetupGameWizard.SetupStages
    • DaggerfallUseMagicItemWindow
    • DaggerfallVidPlayerWindow
    • DaggerfallVidPlayerWindow.OnVideoEndEventHandler
    • DaggerfallVidPlayerWindow.OnVideoFinishedHandler
    • DaggerfallVidPlayerWindow.OnVideoStartEventHandler
    • DaggerfallWitchesCovenPopupWindow
    • DemoClassQuestionsWindow
    • DemoFLCWindow
    • DepthOfFieldConfigPage
    • DitherConfigPage
    • GameEffectConfigPage
    • GameEffectsConfigWindow
    • GameEffectsConfigWindow.ConfigPageEntry
    • GameEffectsConfigWindow.OnRegisterCustomPagesHandler
    • HardStrings
    • IGameEffectConfigPage
    • MotionBlurConfigPage
    • RetroModeConfigPage
    • SpellIconPickerWindow
    • SpellIconPickerWindow.ScrollingPanel
    • StartNewGameWizard
    • StartNewGameWizard.WizardStages
    • UIWindowFactory
    • UIWindowType
    • VignetteConfigPage
    • WindowMessages
  • DaggerfallWorkshop.Game.Utility
    • CityNavigation
    • CityNavigation.TileFlags
    • CityNavigation.TileTypes
    • DaggerfallDistance
    • Dice100
    • DistanceMatch
    • EditDistance
    • FoeSpawner
    • IDistance
    • NameHelper
    • NameHelper.BankTypes
    • NameHelper.NameBank
    • NameHelper.NameSet
    • PaperDollRenderer
    • PaperDollRenderer.LayerFlags
    • PopulationManager
    • PopulationManager.OnMobileNPCCreateHandler
    • PopulationManager.OnMobileNPCDisableHandler
    • PopulationManager.OnMobileNPCEnableHandler
    • PopulationManager.PoolItem
    • SceneControl
    • StartGameBehaviour
    • StartGameBehaviour.OnNewGameEventHandler
    • StartGameBehaviour.PlayerStartingEquipment
    • StartGameBehaviour.PlayerStartingSpells
    • StartGameBehaviour.StartMethods
    • TravelTimeCalculator
  • DaggerfallWorkshop.Game.Utility.ModSupport
    • DFModMessageCallback
    • DFModMessageReceiver
    • IgnoreNullProcessor
    • IHasModSaveData
    • ImportedComponentAttribute
    • InitParams
    • Invoke
    • LoadedAsset
    • Mod
    • ModCompressionOptions
    • ModDependency
    • ModInfo
    • ModManager
    • ModManager.AssetUpdate
    • ModManager.ModUpdate
    • ModReservedLayer
    • SetupOptions
    • Source
  • DaggerfallWorkshop.Game.Utility.ModSupport.ModSettings
    • ColorKey
    • IPreset
    • Key
    • Key<T>
    • KeyCollection
    • KeyType
    • ModSettings
    • ModSettingsChange
    • ModSettingsData
    • ModSettingsWindow
    • MultipleChoiceKey
    • Preset
    • PresetPicker
    • Section
    • SectionCollection
    • SettingsValues
    • SliderFloatKey
    • SliderIntKey
    • TextKey
    • ToggleKey
    • TupleFloatKey
    • TupleIntKey
  • DaggerfallWorkshop.Game.Utility.WorldDataEditor
    • WorldDataEditorObject
    • WorldDataEditorObject.DataType
  • DaggerfallWorkshop.Game.Weather
    • WeatherClimate
    • WeatherClimateSeason
    • WeatherTable
    • WeatherType
  • DaggerfallWorkshop.Localization
    • DaggerfallStringTableImporter
    • FontStyles
    • JustifyStyles
    • LegacySources
    • TextGroups
  • DaggerfallWorkshop.Utility
    • AnimatedMaterial
    • BuildingNames
    • ClimateSwaps
    • ContentReader
    • ContentReader.MapSummary
    • DaggerfallDateTime
    • DaggerfallDateTime.BirthSigns
    • DaggerfallDateTime.Days
    • DaggerfallDateTime.Months
    • DaggerfallDateTime.Seasons
    • DaggerfallMarker
    • DaggerfallSpellReader
    • DefaultTextProvider
    • EnemyBasics
    • EnhancedKeyedCollection<T1, T2>
    • FallbackTextProvider
    • FloatingOrigin
    • FloatingOrigin.OnPositionUpdateEventHandler
    • GameObjectHelper
    • IMacroContextProvider
    • ImageProcessing
    • ImageProcessing.Filter
    • ImageReader
    • ImmediateKeyedCollection<T1, T2>
    • ITextProvider
    • KeyedCollectionConverter<T, T1, T2>
    • MacroDataSource
    • MacroHelper
    • MacroHelper.MacroHandler
    • MacroHelper.MultilineMacroHandler
    • ModelCombiner
    • ModelCombiner.CombinedModel
    • ModelCombiner.SubMesh
    • PositionUpdate
    • QuestMacroHelper
    • RandomEncounters
    • RDBLayout
    • RDBLayout.ActionLink
    • RetroPresentation
    • RetroRenderer
    • RMBLayout
    • Table
    • TerrainAtlasBuilder
    • TextProvider
    • TextureAtlasBuilder
    • TextureAtlasBuilder.AtlasItem
    • TextureAtlasBuilder.TextureItem
    • TextureReader
    • Tuple<T1, T2>
    • ViewportChanger
    • WeaponBasics
  • DaggerfallWorkshop.Utility.AssetInjection
    • BillboardImportedTextures
    • BlockRecordKey
    • BookReplacement
    • BuildingReplacementData
    • CustomDoor
    • DayNight
    • DayNight.EmissionColors
    • DayNight.LightingSelection
    • Direction
    • FaceWall
    • IObjectPositioner
    • MeshReplacement
    • MobileBillboardImportedTextures
    • NPCModelRotator
    • ObjectPositioner
    • RuntimeMaterial
    • RuntimeMaterials
    • SoundReplacement
    • TextAssetReader
    • TextureImport
    • TextureMap
    • TextureReplacement
    • VariantBlockKey
    • VariantBuildingKey
    • VideoReplacement
    • WallPropPositioner
    • WorldDataReplacement
    • WorldDataVariants
    • WorldDataVariants.WorldVariationData_v1
    • XMLManager
  • Global
    • VersionInfo
  • Wenzil.Console
    • Console
    • ConsoleCommand
    • ConsoleCommandCallback
    • ConsoleCommandsDatabase
    • ConsoleController
    • ConsoleInputHistory
    • ConsoleUI
    • DefaultCommands
    • MBExtensions
    • NoSuchCommandException

Class SettingsManager

Settings manager for reading game configuration from INI file. Deploys new settings from Resources/defaults.ini to persistentDataPath/settings.ini. Settings no longer present in defaults.ini are removed from settings.ini. Reads on start to public property cache. This prevents expensive string parsing if property checked every frame. Transfers settings from public property cache back to ini data on save.

Inheritance
Object
SettingsManager
Namespace: DaggerfallWorkshop
Assembly: Assembly-CSharp.dll
Syntax
public class SettingsManager

Constructors

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SettingsManager()

Declaration
public SettingsManager()

Properties

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AccelerateUICopyTexture

Declaration
public bool AccelerateUICopyTexture { get; set; }
Property Value
Type Description
Boolean
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AdvancedClimbing

Declaration
public bool AdvancedClimbing { get; set; }
Property Value
Type Description
Boolean
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AllowMagicRepairs

Declaration
public bool AllowMagicRepairs { get; set; }
Property Value
Type Description
Boolean
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AlternateMusic

Declaration
public bool AlternateMusic { get; set; }
Property Value
Type Description
Boolean
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AlternateRandomEnemySelection

Declaration
public bool AlternateRandomEnemySelection { get; set; }
Property Value
Type Description
Boolean
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AmbientLitInteriors

Declaration
public bool AmbientLitInteriors { get; set; }
Property Value
Type Description
Boolean
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AmbientOcclusionEnable

Declaration
public bool AmbientOcclusionEnable { get; set; }
Property Value
Type Description
Boolean
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AmbientOcclusionIntensity

Declaration
public float AmbientOcclusionIntensity { get; set; }
Property Value
Type Description
Single
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AmbientOcclusionMethod

Declaration
public int AmbientOcclusionMethod { get; set; }
Property Value
Type Description
Int32
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AmbientOcclusionQuality

Declaration
public int AmbientOcclusionQuality { get; set; }
Property Value
Type Description
Int32
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AmbientOcclusionRadius

Declaration
public float AmbientOcclusionRadius { get; set; }
Property Value
Type Description
Single
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AmbientOcclusionThickness

Declaration
public float AmbientOcclusionThickness { get; set; }
Property Value
Type Description
Single
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AntialiasingFXAAFastMode

Declaration
public bool AntialiasingFXAAFastMode { get; set; }
Property Value
Type Description
Boolean
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AntialiasingMethod

Declaration
public int AntialiasingMethod { get; set; }
Property Value
Type Description
Int32
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AntialiasingSMAAQuality

Declaration
public int AntialiasingSMAAQuality { get; set; }
Property Value
Type Description
Int32
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AntialiasingTAASharpness

Declaration
public float AntialiasingTAASharpness { get; set; }
Property Value
Type Description
Single
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AssetCacheThreshold

Declaration
public int AssetCacheThreshold { get; set; }
Property Value
Type Description
Int32
| Improve this Doc View Source

AssetInjection

Declaration
public bool AssetInjection { get; set; }
Property Value
Type Description
Boolean
| Improve this Doc View Source

AutomapAlwaysMaxOutSliceLevel

Declaration
public bool AutomapAlwaysMaxOutSliceLevel { get; set; }
Property Value
Type Description
Boolean
| Improve this Doc View Source

AutomapDisableMicroMap

Declaration
public bool AutomapDisableMicroMap { get; set; }
Property Value
Type Description
Boolean
| Improve this Doc View Source

AutomapHouseColor

Declaration
public Color32 AutomapHouseColor { get; set; }
Property Value
Type Description
Color32
| Improve this Doc View Source

AutomapNumberOfDungeons

Declaration
public int AutomapNumberOfDungeons { get; set; }
Property Value
Type Description
Int32
| Improve this Doc View Source

AutomapRememberSliceLevel

Declaration
public bool AutomapRememberSliceLevel { get; set; }
Property Value
Type Description
Boolean
| Improve this Doc View Source

AutomapShopColor

Declaration
public Color32 AutomapShopColor { get; set; }
Property Value
Type Description
Color32
| Improve this Doc View Source

AutomapTavernColor

Declaration
public Color32 AutomapTavernColor { get; set; }
Property Value
Type Description
Color32
| Improve this Doc View Source

AutomapTempleColor

Declaration
public Color32 AutomapTempleColor { get; set; }
Property Value
Type Description
Color32
| Improve this Doc View Source

BloomDiffusion

Declaration
public float BloomDiffusion { get; set; }
Property Value
Type Description
Single
| Improve this Doc View Source

BloomEnable

Declaration
public bool BloomEnable { get; set; }
Property Value
Type Description
Boolean
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BloomFastMode

Declaration
public bool BloomFastMode { get; set; }
Property Value
Type Description
Boolean
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BloomIntensity

Declaration
public float BloomIntensity { get; set; }
Property Value
Type Description
Single
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BloomThreshold

Declaration
public float BloomThreshold { get; set; }
Property Value
Type Description
Single
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BowDrawback

Declaration
public bool BowDrawback { get; set; }
Property Value
Type Description
Boolean
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BowLeftHandWithSwitching

Declaration
public bool BowLeftHandWithSwitching { get; set; }
Property Value
Type Description
Boolean
| Improve this Doc View Source

CameraRecoilStrength

Declaration
public int CameraRecoilStrength { get; set; }
Property Value
Type Description
Int32
| Improve this Doc View Source

CanDropQuestItems

Declaration
public bool CanDropQuestItems { get; set; }
Property Value
Type Description
Boolean
| Improve this Doc View Source

ColorBoostDungeonFalloff

Declaration
public float ColorBoostDungeonFalloff { get; set; }
Property Value
Type Description
Single
| Improve this Doc View Source

ColorBoostDungeonScale

Declaration
public float ColorBoostDungeonScale { get; set; }
Property Value
Type Description
Single
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ColorBoostEnable

Declaration
public bool ColorBoostEnable { get; set; }
Property Value
Type Description
Boolean
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ColorBoostExteriorScale

Declaration
public float ColorBoostExteriorScale { get; set; }
Property Value
Type Description
Single
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ColorBoostIntensity

Declaration
public float ColorBoostIntensity { get; set; }
Property Value
Type Description
Single
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ColorBoostInteriorScale

Declaration
public float ColorBoostInteriorScale { get; set; }
Property Value
Type Description
Single
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ColorBoostRadius

Declaration
public float ColorBoostRadius { get; set; }
Property Value
Type Description
Single
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CombatVoices

Declaration
public bool CombatVoices { get; set; }
Property Value
Type Description
Boolean
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CompressModdedTextures

Declaration
public bool CompressModdedTextures { get; set; }
Property Value
Type Description
Boolean
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Crosshair

Declaration
public bool Crosshair { get; set; }
Property Value
Type Description
Boolean
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CursorHeight

Declaration
public int CursorHeight { get; set; }
Property Value
Type Description
Int32
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CursorWidth

Declaration
public int CursorWidth { get; set; }
Property Value
Type Description
Int32
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DepthOfFieldAperture

Declaration
public float DepthOfFieldAperture { get; set; }
Property Value
Type Description
Single
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DepthOfFieldEnable

Declaration
public bool DepthOfFieldEnable { get; set; }
Property Value
Type Description
Boolean
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DepthOfFieldFocalLength

Declaration
public int DepthOfFieldFocalLength { get; set; }
Property Value
Type Description
Int32
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DepthOfFieldFocusDistance

Declaration
public float DepthOfFieldFocusDistance { get; set; }
Property Value
Type Description
Single
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DepthOfFieldMaxBlurSize

Declaration
public int DepthOfFieldMaxBlurSize { get; set; }
Property Value
Type Description
Int32
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DimAlphaStrength

Declaration
public float DimAlphaStrength { get; set; }
Property Value
Type Description
Single
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DisableEnemyDeathAlert

Declaration
public bool DisableEnemyDeathAlert { get; set; }
Property Value
Type Description
Boolean
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DistributionSuffix

Distribution suffix for alternate distributions of DFU. Can be null or empty if no distribution suffix is loaded.

Declaration
public string DistributionSuffix { get; }
Property Value
Type Description
String
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DitherEnable

Declaration
public bool DitherEnable { get; set; }
Property Value
Type Description
Boolean
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DungeonAmbientLightScale

Declaration
public float DungeonAmbientLightScale { get; set; }
Property Value
Type Description
Single
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DungeonExitWagonPrompt

Declaration
public bool DungeonExitWagonPrompt { get; set; }
Property Value
Type Description
Boolean
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DungeonLightShadows

Declaration
public bool DungeonLightShadows { get; set; }
Property Value
Type Description
Boolean
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DungeonMicMapQoL

Declaration
public bool DungeonMicMapQoL { get; set; }
Property Value
Type Description
Boolean
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DungeonShadowDistance

Declaration
public float DungeonShadowDistance { get; set; }
Property Value
Type Description
Single
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DunMicMapBorderColor

Declaration
public Color32 DunMicMapBorderColor { get; set; }
Property Value
Type Description
Color32
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DunMicMapInnerColor

Declaration
public Color32 DunMicMapInnerColor { get; set; }
Property Value
Type Description
Color32
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EnableArrowCounter

Declaration
public bool EnableArrowCounter { get; set; }
Property Value
Type Description
Boolean
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EnableController

Declaration
public bool EnableController { get; set; }
Property Value
Type Description
Boolean
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EnableEnhancedItemLists

Declaration
public bool EnableEnhancedItemLists { get; set; }
Property Value
Type Description
Boolean
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EnableGeographicBackgrounds

Declaration
public bool EnableGeographicBackgrounds { get; set; }
Property Value
Type Description
Boolean
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EnableInventoryInfoPanel

Declaration
public bool EnableInventoryInfoPanel { get; set; }
Property Value
Type Description
Boolean
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EnableModernConversationStyleInTalkWindow

Declaration
public bool EnableModernConversationStyleInTalkWindow { get; set; }
Property Value
Type Description
Boolean
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EnableQuestDebugger

Declaration
public bool EnableQuestDebugger { get; set; }
Property Value
Type Description
Boolean
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EnableSpellLighting

Declaration
public bool EnableSpellLighting { get; set; }
Property Value
Type Description
Boolean
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EnableSpellShadows

Declaration
public bool EnableSpellShadows { get; set; }
Property Value
Type Description
Boolean
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EnableTextureArrays

Declaration
public bool EnableTextureArrays { get; set; }
Property Value
Type Description
Boolean
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EnableToolTips

Declaration
public bool EnableToolTips { get; set; }
Property Value
Type Description
Boolean
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EnableVitalsIndicators

Declaration
public bool EnableVitalsIndicators { get; set; }
Property Value
Type Description
Boolean
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EnemyInfighting

Declaration
public bool EnemyInfighting { get; set; }
Property Value
Type Description
Boolean
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EnhancedCombatAI

Declaration
public bool EnhancedCombatAI { get; set; }
Property Value
Type Description
Boolean
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ExclusiveFullscreen

Declaration
public bool ExclusiveFullscreen { get; set; }
Property Value
Type Description
Boolean
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ExteriorLightShadows

Declaration
public bool ExteriorLightShadows { get; set; }
Property Value
Type Description
Boolean
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ExteriorMapDefaultZoomLevel

Declaration
public float ExteriorMapDefaultZoomLevel { get; set; }
Property Value
Type Description
Single
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ExteriorMapResetZoomLevelOnNewLocation

Declaration
public bool ExteriorMapResetZoomLevelOnNewLocation { get; set; }
Property Value
Type Description
Boolean
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ExteriorShadowDistance

Declaration
public float ExteriorShadowDistance { get; set; }
Property Value
Type Description
Single
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FieldOfView

Declaration
public int FieldOfView { get; set; }
Property Value
Type Description
Int32
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Fullscreen

Declaration
public bool Fullscreen { get; set; }
Property Value
Type Description
Boolean
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GeneralBillboardShadows

Declaration
public bool GeneralBillboardShadows { get; set; }
Property Value
Type Description
Boolean
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GUIFilterMode

Declaration
public int GUIFilterMode { get; set; }
Property Value
Type Description
Int32
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GuildQuestListBox

Declaration
public bool GuildQuestListBox { get; set; }
Property Value
Type Description
Boolean
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Handedness

Declaration
public int Handedness { get; set; }
Property Value
Type Description
Int32
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HeadBobbing

Declaration
public bool HeadBobbing { get; set; }
Property Value
Type Description
Boolean
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HelmAndShieldMaterialDisplay

Declaration
public int HelmAndShieldMaterialDisplay { get; set; }
Property Value
Type Description
Int32
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IconsPositioningScheme

Declaration
public string IconsPositioningScheme { get; set; }
Property Value
Type Description
String
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IllegalRestWarning

Declaration
public bool IllegalRestWarning { get; set; }
Property Value
Type Description
Boolean
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InstantRepairs

Declaration
public bool InstantRepairs { get; set; }
Property Value
Type Description
Boolean
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InteractionModeIcon

Declaration
public string InteractionModeIcon { get; set; }
Property Value
Type Description
String
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InteriorLightShadows

Declaration
public bool InteriorLightShadows { get; set; }
Property Value
Type Description
Boolean
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InteriorShadowDistance

Declaration
public float InteriorShadowDistance { get; set; }
Property Value
Type Description
Single
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InvertMouseVertical

Declaration
public bool InvertMouseVertical { get; set; }
Property Value
Type Description
Boolean
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JoystickCursorSensitivity

Declaration
public float JoystickCursorSensitivity { get; set; }
Property Value
Type Description
Single
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JoystickDeadzone

Declaration
public float JoystickDeadzone { get; set; }
Property Value
Type Description
Single
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JoystickLookSensitivity

Declaration
public float JoystickLookSensitivity { get; set; }
Property Value
Type Description
Single
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JoystickMovementThreshold

Declaration
public float JoystickMovementThreshold { get; set; }
Property Value
Type Description
Single
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LargeHUD

Declaration
public bool LargeHUD { get; set; }
Property Value
Type Description
Boolean
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LargeHUDDocked

Declaration
public bool LargeHUDDocked { get; set; }
Property Value
Type Description
Boolean
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LargeHUDOffsetHorse

Declaration
public bool LargeHUDOffsetHorse { get; set; }
Property Value
Type Description
Boolean
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LargeHUDUndockedAlignment

Declaration
public int LargeHUDUndockedAlignment { get; set; }
Property Value
Type Description
Int32
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LargeHUDUndockedOffsetWeapon

Declaration
public bool LargeHUDUndockedOffsetWeapon { get; set; }
Property Value
Type Description
Boolean
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LargeHUDUndockedScale

Declaration
public float LargeHUDUndockedScale { get; set; }
Property Value
Type Description
Single
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LoiterLimitInHours

Declaration
public int LoiterLimitInHours { get; set; }
Property Value
Type Description
Int32
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LypyL_GameConsole

Declaration
public bool LypyL_GameConsole { get; set; }
Property Value
Type Description
Boolean
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LypyL_ModSystem

Declaration
public bool LypyL_ModSystem { get; set; }
Property Value
Type Description
Boolean
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MainFilterMode

Declaration
public int MainFilterMode { get; set; }
Property Value
Type Description
Int32
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MobileNPCShadows

Declaration
public bool MobileNPCShadows { get; set; }
Property Value
Type Description
Boolean
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MotionBlurEnable

Declaration
public bool MotionBlurEnable { get; set; }
Property Value
Type Description
Boolean
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MotionBlurSampleCount

Declaration
public int MotionBlurSampleCount { get; set; }
Property Value
Type Description
Int32
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MotionBlurShutterAngle

Declaration
public int MotionBlurShutterAngle { get; set; }
Property Value
Type Description
Int32
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MouseLookSensitivity

Declaration
public float MouseLookSensitivity { get; set; }
Property Value
Type Description
Single
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MouseLookSmoothing

Declaration
public bool MouseLookSmoothing { get; set; }
Property Value
Type Description
Boolean
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MovementAcceleration

Declaration
public bool MovementAcceleration { get; set; }
Property Value
Type Description
Boolean
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MusicVolume

Declaration
public float MusicVolume { get; set; }
Property Value
Type Description
Single
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MyDaggerfallPath

Declaration
public string MyDaggerfallPath { get; set; }
Property Value
Type Description
String
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MyDaggerfallUnitySavePath

Declaration
public string MyDaggerfallUnitySavePath { get; set; }
Property Value
Type Description
String
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MyDaggerfallUnityScreenshotsPath

Declaration
public string MyDaggerfallUnityScreenshotsPath { get; set; }
Property Value
Type Description
String
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NatureBillboardShadows

Declaration
public bool NatureBillboardShadows { get; set; }
Property Value
Type Description
Boolean
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NearDeathWarning

Declaration
public bool NearDeathWarning { get; set; }
Property Value
Type Description
Boolean
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NightAmbientLightScale

Declaration
public float NightAmbientLightScale { get; set; }
Property Value
Type Description
Single
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PalettizationLUTShift

Declaration
public int PalettizationLUTShift { get; set; }
Property Value
Type Description
Int32
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PersistentDataPath

Declaration
public string PersistentDataPath { get; }
Property Value
Type Description
String
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PlayerNudity

Declaration
public bool PlayerNudity { get; set; }
Property Value
Type Description
Boolean
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PlayerTorchFromItems

Declaration
public bool PlayerTorchFromItems { get; set; }
Property Value
Type Description
Boolean
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PlayerTorchLightScale

Declaration
public float PlayerTorchLightScale { get; set; }
Property Value
Type Description
Single
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PostProcessingInRetroMode

Declaration
public int PostProcessingInRetroMode { get; set; }
Property Value
Type Description
Int32
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QualityLevel

Declaration
public int QualityLevel { get; set; }
Property Value
Type Description
Int32
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QuestRumorWeight

Declaration
public int QuestRumorWeight { get; set; }
Property Value
Type Description
Int32
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RandomDungeonTextures

Declaration
public int RandomDungeonTextures { get; set; }
Property Value
Type Description
Int32
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ResolutionHeight

Declaration
public int ResolutionHeight { get; set; }
Property Value
Type Description
Int32
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ResolutionWidth

Declaration
public int ResolutionWidth { get; set; }
Property Value
Type Description
Int32
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RetroModeAspectCorrection

Declaration
public int RetroModeAspectCorrection { get; set; }
Property Value
Type Description
Int32
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RetroRenderingMode

Declaration
public int RetroRenderingMode { get; set; }
Property Value
Type Description
Int32
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RunInBackground

Declaration
public bool RunInBackground { get; set; }
Property Value
Type Description
Boolean
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SDFFontRendering

Declaration
public bool SDFFontRendering { get; set; }
Property Value
Type Description
Boolean
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ShadowResolutionMode

Declaration
public int ShadowResolutionMode { get; set; }
Property Value
Type Description
Int32
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ShopQualityHUDDelay

Declaration
public int ShopQualityHUDDelay { get; set; }
Property Value
Type Description
Int32
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ShopQualityPresentation

Declaration
public int ShopQualityPresentation { get; set; }
Property Value
Type Description
Int32
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ShowOptionsAtStart

Declaration
public bool ShowOptionsAtStart { get; set; }
Property Value
Type Description
Boolean
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ShowQuestJournalClocksAsCountdown

Declaration
public bool ShowQuestJournalClocksAsCountdown { get; set; }
Property Value
Type Description
Boolean
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SmallerDungeons

Declaration
public bool SmallerDungeons { get; set; }
Property Value
Type Description
Boolean
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SoundFont

Declaration
public string SoundFont { get; set; }
Property Value
Type Description
String
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SoundVolume

Declaration
public float SoundVolume { get; set; }
Property Value
Type Description
Single
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StartCellX

Declaration
public int StartCellX { get; set; }
Property Value
Type Description
Int32
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StartCellY

Declaration
public int StartCellY { get; set; }
Property Value
Type Description
Int32
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StartInDungeon

Declaration
public bool StartInDungeon { get; set; }
Property Value
Type Description
Boolean
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SwapHealthAndFatigueColors

Declaration
public bool SwapHealthAndFatigueColors { get; set; }
Property Value
Type Description
Boolean
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TargetFrameRate

Declaration
public int TargetFrameRate { get; set; }
Property Value
Type Description
Int32
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TerrainDistance

Declaration
public int TerrainDistance { get; set; }
Property Value
Type Description
Int32
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TerrainHeightmapPixelError

Declaration
public float TerrainHeightmapPixelError { get; set; }
Property Value
Type Description
Single
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ToggleSneak

Declaration
public bool ToggleSneak { get; set; }
Property Value
Type Description
Boolean
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ToolTipBackgroundColor

Declaration
public Color32 ToolTipBackgroundColor { get; set; }
Property Value
Type Description
Color32
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ToolTipDelayInSeconds

Declaration
public float ToolTipDelayInSeconds { get; set; }
Property Value
Type Description
Single
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ToolTipTextColor

Declaration
public Color32 ToolTipTextColor { get; set; }
Property Value
Type Description
Color32
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TravelMapLocationsOutline

Declaration
public bool TravelMapLocationsOutline { get; set; }
Property Value
Type Description
Boolean
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UseMipMapsInRetroMode

Declaration
public bool UseMipMapsInRetroMode { get; set; }
Property Value
Type Description
Boolean
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VideoFilterMode

Declaration
public int VideoFilterMode { get; set; }
Property Value
Type Description
Int32
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VignetteEnable

Declaration
public bool VignetteEnable { get; set; }
Property Value
Type Description
Boolean
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VignetteIntensity

Declaration
public float VignetteIntensity { get; set; }
Property Value
Type Description
Single
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VignetteRounded

Declaration
public bool VignetteRounded { get; set; }
Property Value
Type Description
Boolean
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VignetteRoundness

Declaration
public float VignetteRoundness { get; set; }
Property Value
Type Description
Single
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VignetteSmoothness

Declaration
public float VignetteSmoothness { get; set; }
Property Value
Type Description
Single
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VSync

Declaration
public bool VSync { get; set; }
Property Value
Type Description
Boolean
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WeaponAttackThreshold

Declaration
public float WeaponAttackThreshold { get; set; }
Property Value
Type Description
Single
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WeaponSwingMode

Declaration
public int WeaponSwingMode { get; set; }
Property Value
Type Description
Int32

Methods

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LoadSettings()

Load settings from settings.ini to live properties.

Declaration
public void LoadSettings()
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SaveSettings()

Save live properties back to settings.ini.

Declaration
public void SaveSettings()
  • Improve this Doc
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In This Article
  • Constructors
    • SettingsManager()
  • Properties
    • AccelerateUICopyTexture
    • AdvancedClimbing
    • AllowMagicRepairs
    • AlternateMusic
    • AlternateRandomEnemySelection
    • AmbientLitInteriors
    • AmbientOcclusionEnable
    • AmbientOcclusionIntensity
    • AmbientOcclusionMethod
    • AmbientOcclusionQuality
    • AmbientOcclusionRadius
    • AmbientOcclusionThickness
    • AntialiasingFXAAFastMode
    • AntialiasingMethod
    • AntialiasingSMAAQuality
    • AntialiasingTAASharpness
    • AssetCacheThreshold
    • AssetInjection
    • AutomapAlwaysMaxOutSliceLevel
    • AutomapDisableMicroMap
    • AutomapHouseColor
    • AutomapNumberOfDungeons
    • AutomapRememberSliceLevel
    • AutomapShopColor
    • AutomapTavernColor
    • AutomapTempleColor
    • BloomDiffusion
    • BloomEnable
    • BloomFastMode
    • BloomIntensity
    • BloomThreshold
    • BowDrawback
    • BowLeftHandWithSwitching
    • CameraRecoilStrength
    • CanDropQuestItems
    • ColorBoostDungeonFalloff
    • ColorBoostDungeonScale
    • ColorBoostEnable
    • ColorBoostExteriorScale
    • ColorBoostIntensity
    • ColorBoostInteriorScale
    • ColorBoostRadius
    • CombatVoices
    • CompressModdedTextures
    • Crosshair
    • CursorHeight
    • CursorWidth
    • DepthOfFieldAperture
    • DepthOfFieldEnable
    • DepthOfFieldFocalLength
    • DepthOfFieldFocusDistance
    • DepthOfFieldMaxBlurSize
    • DimAlphaStrength
    • DisableEnemyDeathAlert
    • DistributionSuffix
    • DitherEnable
    • DungeonAmbientLightScale
    • DungeonExitWagonPrompt
    • DungeonLightShadows
    • DungeonMicMapQoL
    • DungeonShadowDistance
    • DunMicMapBorderColor
    • DunMicMapInnerColor
    • EnableArrowCounter
    • EnableController
    • EnableEnhancedItemLists
    • EnableGeographicBackgrounds
    • EnableInventoryInfoPanel
    • EnableModernConversationStyleInTalkWindow
    • EnableQuestDebugger
    • EnableSpellLighting
    • EnableSpellShadows
    • EnableTextureArrays
    • EnableToolTips
    • EnableVitalsIndicators
    • EnemyInfighting
    • EnhancedCombatAI
    • ExclusiveFullscreen
    • ExteriorLightShadows
    • ExteriorMapDefaultZoomLevel
    • ExteriorMapResetZoomLevelOnNewLocation
    • ExteriorShadowDistance
    • FieldOfView
    • Fullscreen
    • GeneralBillboardShadows
    • GUIFilterMode
    • GuildQuestListBox
    • Handedness
    • HeadBobbing
    • HelmAndShieldMaterialDisplay
    • IconsPositioningScheme
    • IllegalRestWarning
    • InstantRepairs
    • InteractionModeIcon
    • InteriorLightShadows
    • InteriorShadowDistance
    • InvertMouseVertical
    • JoystickCursorSensitivity
    • JoystickDeadzone
    • JoystickLookSensitivity
    • JoystickMovementThreshold
    • LargeHUD
    • LargeHUDDocked
    • LargeHUDOffsetHorse
    • LargeHUDUndockedAlignment
    • LargeHUDUndockedOffsetWeapon
    • LargeHUDUndockedScale
    • LoiterLimitInHours
    • LypyL_GameConsole
    • LypyL_ModSystem
    • MainFilterMode
    • MobileNPCShadows
    • MotionBlurEnable
    • MotionBlurSampleCount
    • MotionBlurShutterAngle
    • MouseLookSensitivity
    • MouseLookSmoothing
    • MovementAcceleration
    • MusicVolume
    • MyDaggerfallPath
    • MyDaggerfallUnitySavePath
    • MyDaggerfallUnityScreenshotsPath
    • NatureBillboardShadows
    • NearDeathWarning
    • NightAmbientLightScale
    • PalettizationLUTShift
    • PersistentDataPath
    • PlayerNudity
    • PlayerTorchFromItems
    • PlayerTorchLightScale
    • PostProcessingInRetroMode
    • QualityLevel
    • QuestRumorWeight
    • RandomDungeonTextures
    • ResolutionHeight
    • ResolutionWidth
    • RetroModeAspectCorrection
    • RetroRenderingMode
    • RunInBackground
    • SDFFontRendering
    • ShadowResolutionMode
    • ShopQualityHUDDelay
    • ShopQualityPresentation
    • ShowOptionsAtStart
    • ShowQuestJournalClocksAsCountdown
    • SmallerDungeons
    • SoundFont
    • SoundVolume
    • StartCellX
    • StartCellY
    • StartInDungeon
    • SwapHealthAndFatigueColors
    • TargetFrameRate
    • TerrainDistance
    • TerrainHeightmapPixelError
    • ToggleSneak
    • ToolTipBackgroundColor
    • ToolTipDelayInSeconds
    • ToolTipTextColor
    • TravelMapLocationsOutline
    • UseMipMapsInRetroMode
    • VideoFilterMode
    • VignetteEnable
    • VignetteIntensity
    • VignetteRounded
    • VignetteRoundness
    • VignetteSmoothness
    • VSync
    • WeaponAttackThreshold
    • WeaponSwingMode
  • Methods
    • LoadSettings()
    • SaveSettings()
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